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  1. #1

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    I would think hunters and a healer are the only real option. Hunters can do most of their damage with autoattack and pet.

    Though not sure why you would want to put yourself through the pain and expense when you can just single box a mage and farm instances much more efficiently than any hunter group.

  2. #2

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    Quote Originally Posted by Apatheist View Post
    I would think hunters and a healer are the only real option. Hunters can do most of their damage with autoattack and pet.

    Though not sure why you would want to put yourself through the pain and expense when you can just single box a mage and farm instances much more efficiently than any hunter group.
    Valid points.

    Personally on my 60 Mage I got 2 Frost Resistance rings and got down the SM Cath pull/farm and frankly absolutely hated doing it. I actually fell asleep multiple times and it just felt crappy to me so I stopped watching the AH for Nature Resist rings and didn't even try to learn the other 1pulls as that play-style is just not fun for me...

    I do however very much enjoy multi-boxing and working with complex solutions. I also like to theorycaft and daydream solutions to conundrums (and often have fresh ideas when I wake up). I do that professionally at work (I used to be CIO then was CTO but these days am now more a brain-on-a-stick Systems Architect / Solutions Architect) and like to do it in my hobbies also and think it is in my DNA (my dad and grandpa were the same way).

    In my case I have more than enough hardware and cables already onsite and classes (at least for Paladin+3Locks+Priest/Paladin plus single 60 mage on my 6th account for free 55 water/food/ports/instance-resets already) so there is no additional expense on my end.

    I do agree that 4Hunters+Healer may indeed be the best option overall but would have to level a new team and am not up for that right now.
    Last edited by nodoze : 11-07-2020 at 08:08 AM

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