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  1. #31

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    Quote Originally Posted by Tin View Post
    What I understand is that LAX is working on a windows manage only version - with some of the same thing we had with ISboxer
    easy team setup, layout and load
    the problem with this is, it’s looked upon as “software” to manage toons. This is what has sparked off the arguments.

    I think it’s great Lax is developing a new product but I fear once this is released and technically not against the new rules this may still come a problem with the wow community again!

    if people snatch the new product and again farm and be attention seekers, we can kiss boxing good bye


    Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  2. #32

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    Quote Originally Posted by boxblizzard View Post
    the problem with this is, it’s looked upon as “software” to manage toons. This is what has sparked off the arguments.

    I think it’s great Lax is developing a new product but I fear once this is released and technically not against the new rules this may still come a problem with the wow community again!

    if people snatch the new product and again farm and be attention seekers, we can kiss boxing good bye
    I agree with you that exploitative farming and grief-ing hurts our chances long term...

    I think the biggest issue with the current version of InnerSpace/ISboxer is that Botters were able to use other programs to automate things through calls to InnerSpace and abusive boxers were automating many steps at least and having 1 human action do 1(or more) actions in many wow clients (into the 100s)...

    If the new version isn't callable/abuse-able by botters that will be HUGE improvement.

    If the new version also can't call any keybinds then it has a decent chance of being tolerated by Blizz.

    If the new version can call a wow client but is hard limited to 1 human input causing only 1 game action in only 1 game client then maybe Blizz will accept it (but they may not bother)...
    Last edited by nodoze : 11-09-2020 at 11:15 PM

  3. #33

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    If you're capable enough to write a bot, it's a small task to send a keypress to a background window. The only reasoning that I could come up with is that by going through ISBoxer it disguises the key press in some way. Of course last time I checked, bots don't need to interact using keybinds at all, you can just enable click to move and send "interact with that object", "interact with those coordinates" etc.

  4. #34

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    Quote Originally Posted by Ikevink View Post
    If you're capable enough to write a bot, it's a small task to send a keypress to a background window. The only reasoning that I could come up with is that by going through ISBoxer it disguises the key press in some way. Of course last time I checked, bots don't need to interact using keybinds at all, you can just enable click to move and send "interact with that object", "interact with those coordinates" etc.
    I think bots running through InnerSpace get lots advantages on cpu usage and window management/renaming/organization, and more than key broadcasting. Likely there getting that for free and saving their own time on developing those parts... Strong management could more than double the number of bots per unit of hardware invested and get them off the races faster...

  5. #35

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    Quote Originally Posted by nodoze View Post
    I think bots running through InnerSpace get lots advantages on cpu usage and window management/renaming/organization, and more than key broadcasting. Likely there getting that for free and saving their own time on developing those parts... Strong management could more than double the number of bots per unit of hardware invested and get them off the races faster...

    To be honest best way to solve hard work boxing is literally to go hardware boxing and this involves PCs screens keyboards and mice obviously and something to display all of those on one central screen purely as a visual and the other is manageable with a KVM switch if required.

    Macros to be made in game assist /focus etc

    and then the only problem is we need a hardware device to manage the inputs for the others, And I believe the best way to do this is to have a keyboard designed with 3-D printing with guts for my slim base keyboard or even one of those of rubber rollable ones or even, And I believe the best way to do this is to have a keyboard designed with 3-D printing with guts for my slim base keyboard or even one of those of rubber rollable ones/mechanical.

    have them merged together with the ability to replace the membrane or best just use mechanical so it can be repaired. this might seem silly but actually this is true hardware boxing and it will work, just need to get the keyboards create a housing out of a material like wood and then get this 3-D printed and keep revising to make it slim as possible I’ve got a great design in my mind that it’s a situation of design concept.

    it has just done a full circle it is a case that we go classic. Old school boxing.

    If the keyboard can be designed and merged together into a big hardware keyboard at each client then have additional keyboard attached so that the KVM can switch to it if needed.

    I work with IT infrastructure and I know this is possible and it’s not difficult the only issue is creating the “ abomination keyboard” as I would like to call it. However if Blizzard saw it I would most definitely say yeah that’s fine. Because there was no argument, They will also note that the more you add to it the harder it is to box more so therefore this sort of concept would limit the amount of boxing today which I would suggest probably five at maximum.

    I know a lot of us are trying to do a workaround are you some kind of hardware software method and I’m not sure if that’s going to actually be okay as it as it is potentially not true hardware, How do I boxing is literally having five keyboards in front of you no magic buttons to split it as then the splitter itself is then becoming the violator. That Will be down to Bliz to ban hammer.

    so someone needs to get creative in the shed here with some slimline keyboards and other materials to create a sandwich abomination keyboard, Mouse inputs well that indeed is going to be very difficult as it might be possible to link them together a small mice however the axis locations would be too far out to be any good so unfortunately my movements almost going to be extremely difficult to achieve.

    compare to keyboard it’s easy it’s just a matter of creating a shell to harbour the keyboards and then revising to accommodate the mechanical keyboards so they are long-lasting but with the smallest design possible so that we can actually use it on the desk this may work nicely with 2 to 3 boxing depending on how slim can it be made.

    If blizzard give us a response and then a callout pretty much anything but what I’m saying above and we all know what we got today once someone has designed the concepts and 3-D printed it and I want to buy the keyboard I’m slot them in or out or it falls apart in five pieces or more and then you take the keyboards apart and put them all in and then stages construct it and then screw them together.

    I think the only way to make a successful keyboard is the use mechanical this is awfully expensive but it could be the only way you could actually truly hardware box you would have to alongside this have additional keyboards so you can individually manage each town as well which is built into Windows to have as many devices attached.
    Last edited by boxblizzard : 11-10-2020 at 06:09 AM


    Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  6. #36

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    I had similar thoughts though was thinking of calling it a Frankenstein-Keyboard or a Frakenboard (TM).

  7. #37

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    I think I get your concept of your "abomination keyboard" - I press letter <X> on the top keyboard, and my key-press goes down through the stack and actually triggers <X> on multiple keyboards below. But I think key part you're looking for is isn't vertical alignment of the mechanical switches, but instead that you want a single key press to trigger 5 (or whatever number) of physical switches at one time. If you're already going down the route of 3D printing something, and if you're comfortable with a soldering iron, I'd just put 5 (or whatever number) of circuit boards in a stack - all connected to 1 physical key. 5 sets of keyboard circuity - 5 independent outputs, all connected to a single set of keys.

    imagine if this is a normal keyboard
    https://gyazo.com/301bba3a4455013706fe25e3522f9894

    you'd end up with something more like this:
    https://gyazo.com/e48f11ebe9b29b88cc72636acaedca9c

    I'd find a place that sells pre-assembled PCBs, like this company: https://clueboard.co/parts?category=PCBs

    The whole thing would be a modification of instructions similar to this: https://kotaku.com/how-to-build-your...ard-1797070430

    mouse wise - I don't know that we actually need/want a broadcast mouse. I'd start with just a software KVM (mouse without boarders/synergy/barrier/etc) so that your 1 mouse can travel between and click within any window - but only 1 at a time. With the exception of trying to cast targetable spells (Blizzard, Flamestrike, etc) at range, you never actually need to have 1 mouse per window. I've always just macro'd my flamestrike to cast @player and that works fine.
    Last edited by jak3676 : 11-10-2020 at 01:12 PM

  8. #38

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    Quote Originally Posted by jak3676 View Post
    I think I get your concept of your "abomination keyboard" - I press letter <X> on the top keyboard, and my key-press goes down through the stack and actually triggers <X> on multiple keyboards below. But I think key part you're looking for is isn't vertical alignment of the mechanical switches, but instead that you want a single key press to trigger 5 (or whatever number) of physical switches at one time. If you're already going down the route of 3D printing something, and if you're comfortable with a soldering iron, I'd just put 5 (or whatever number) of circuit boards in a stack - all connected to 1 physical key. 5 sets of keyboard circuity - 5 independent outputs, all connected to a single set of keys.

    imagine if this is a normal keyboard
    https://gyazo.com/301bba3a4455013706fe25e3522f9894

    you'd end up with something more like this:
    https://gyazo.com/e48f11ebe9b29b88cc72636acaedca9c

    I'd find a place that sells pre-assembled PCBs, like this company: https://clueboard.co/parts?category=PCBs

    The whole thing would be a modification of instructions similar to this: https://kotaku.com/how-to-build-your...ard-1797070430

    mouse wise - I don't know that we actually need/want a broadcast mouse. I'd start with just a software KVM (mouse without boarders/synergy/barrier/etc) so that your 1 mouse can travel between and click within any window - but only 1 at a time. With the exception of trying to cast targetable spells (Blizzard, Flamestrike, etc) at range, you never actually need to have 1 mouse per window. I've always just macro'd my flamestrike to cast @player and that works fine.
    yes, won’t be difficult to get this sent off to China for replication and samples, subject to beta stress testing.


    Paladin Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Warlock Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Shaman Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  9. #39

    Default

    Quote Originally Posted by jak3676 View Post
    I think I get your concept of your "abomination keyboard" - I press letter <X> on the top keyboard, and my key-press goes down through the stack and actually triggers <X> on multiple keyboards below. But I think key part you're looking for is isn't vertical alignment of the mechanical switches, but instead that you want a single key press to trigger 5 (or whatever number) of physical switches at one time. If you're already going down the route of 3D printing something, and if you're comfortable with a soldering iron, I'd just put 5 (or whatever number) of circuit boards in a stack - all connected to 1 physical key. 5 sets of keyboard circuity - 5 independent outputs, all connected to a single set of keys. ...
    If you do the keyboard this way then indeed I would call it an "abomination keyboard" and that abomination should rightfully be banned by Blizzard as it violates "1 input causing only 1 action in only 1 client".
    Quote Originally Posted by nodoze View Post
    I had similar thoughts though was thinking of calling it a Frankenstein-Keyboard or a Frakenboard (TM).
    The Frakenboard(TM) on the other hand would be configurable at the hardware level, per key, to be able to have that key go to a specific single client. The hardware would be designed such that any key could only able to bridge the gap to 1 and only 1 client at a time.

    The most popular model would likely be the "FrankenBoard 5" for 5boxers :-)
    Last edited by nodoze : 11-11-2020 at 05:53 AM

  10. #40

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    Just chiming in on the Frankenboard (TM), as i kinda want to do that as a fun project (i will most likely go my Launchpad route i sketched earlier and soft broadcast to different PCs myself, i feel the risk is kinda low from a warden / blizzard perspective).

    If you want to do a custom keyboard with multiple outputs (that is also sort of programmable and even could send a different key to each PC) i would look into Arduinos. The Arduino Pro Micro is not exactly the cheapest solution but has HID capabilities on Board by default and is quite tiny. You can literally put 5 of those in an enclosure and hard wire their GPIO Pins together to produce the same output. A full fletched keyboard could be wired in a matrix style or with the use of some multiplexers, but i think the 16 useable Pins should also be enough for most purposes. and thats really super easy.

    https://www.sparkfun.com/tutorials/337

    i will make a rough design later, as stated its kinda fun to me - most likely i wont go that exact route, but i think its kinda blizz-proof

    (on a side note: for all the solutions we should agree on the simple fact that nothing will help against player reports and automated bans, no matter what hard or software you use)
    Last edited by Wepwewet : 11-11-2020 at 06:19 AM

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