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  1. #1

    Angry Thank you massive multiboxers that farmed gold

    You are the reason, just so everyone knows. What do you think was gonna happen when you are farming 10 mill gold a month? Doesn't matter what you did with the gold, it is something a game company doesn't like. This is one of the reasons why most games outright ban multiboxing. If you were doing under 20ish accounts farming gold you are fine, but 60+... come on. To the 1 massive multi boxer gold farming streamer that got mad and ignored me in chat, now you understand. So thanks, you ruined the game for all the multi boxers. Blizzard did overreact, could've just limited the numbers but it is done...




    Update: Blizzard CAN give you a refund but you have employees there that don't like multiboxers so they won't give you a refund, so be nice and hope you get a nonbias customer support. The support person I got was very nice and wasn't bias at all, but when he said he had to talk to his peers they told him not to give me a refund on this topic, at the end he did say he'll refund me (after talking to him about the hate that multiboxers get) but we'll see in 3-10 business days. But guys please don't refund isboxer/innerspace they are a good group of guys and it's only like $15.
    Last edited by wowairborne : 11-04-2020 at 05:48 PM

  2. #2

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    The only one responsible for banning multiboxing is Blizzard. Noone else.

  3. #3

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    Quote Originally Posted by schmonz View Post
    The only one responsible for banning multiboxing is Blizzard. Noone else.
    I don't agree, Blizzard was kind enough to leave us use a third party program run through their client for so many years. What killed multiboxing are the people trying to make a living of farming golds, be it with actual gold reselling or trying to reach maximum audience be it on youtube or Twitch so they actually shared the methodology widely, which outside of multiboxing being a niche, made a lot of people see it as the only way to make golds.

    That's what killed us, golds farming and overfarming of the shared nodes with the community.

  4. #4

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    Quote Originally Posted by Braxtar View Post
    That's what killed us, golds farming and overfarming of the shared nodes with the community.
    What actually kills the World of Warcraft multiboxing community is the fact that key broadcasting software was prohibited by Blizzard.

    Blizzard could have solved the farming problem other ways. As like limiting looting nodes to one char. As lilke personal nodes based on the player. They implemented personal loot, so why not personal spawns, which are either different for every char, or limited to one char per player?

    Do not blame other players. Blame the game company for removing a feature you liked to play.
    Last edited by schmonz : 11-04-2020 at 06:23 PM

  5. #5

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    To be totally honest, this won't sit well with some people here but any boxer that has primarily subbed their accounts with tokens bought by gold farming have contributed towards this.

    BFA it became a total joke, farming gave us a bad name and got us to a pinnacle moment - multi boxing is not a legitimate way to play game as the overwhelming view of normal players is we are all gold farming bots.

    Act like a bot, farm all day and flood AH - you was part of the problem.

  6. #6

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    Quote Originally Posted by mrdsp View Post
    Act like a bot, farm all day and flood AH - you was part of the problem.
    Well, i was neither farming nor playing pvp in my multiboxing sessions, yet, every of those problems could have been solved differently. As i wrote in my last post, personal random node spawns for a char would be the solution for farming (one node active per character, out of a whole range of nodes). And for PVP.. well, disable interact with target and assist in pvp gameplay. Every problem solved.

    Blizzard actually disabled Multiboxing because it is a popular demand. While the solution is not really smart, just destroying the fun of normal multiboxers, and removing multiboxing farming with a sledgehammer with a lot of collateral damage. A smart fix looks different.
    Last edited by schmonz : 11-04-2020 at 06:32 PM

  7. #7

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    Quote Originally Posted by schmonz View Post
    Well, i was neither farming nor playing pvp in my multiboxing sessions, yet, every of those problems could have been solved differently. As i wrote in my last post, personal random spawns for a char would be the solution for farming (one node active per character, out of a whole range of nodes). And for PVP.. well, disable interact with target and assist in pvp gameplay. Every problem solved.

    Blizzard actually disabled Multiboxing because it is a popular demand. While the solution is not really smart, just destroying the fun of normal multiboxers, and removing multiboxing farming with a sledgehammer with a lot of collateral damage. A smart fix looks different.
    if you think "personal spawns" was the issue/a fix with the mass multibox gold farming you have no idea how a game economy works. also world pvp has been dead since around WoD, wpvp was never a big issue cause you simple just leave the area or phase over. We're talking about the big deal breakers not talking petty crap here, petty crap never got us banned for 16 years. The massive stand still multiboxing gold farmers is a big deal cause of game economy.

  8. #8

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    How about... they created a realm or two just for multiboxers.. any items/gold earned there cant be transferred and you cant use the gold to use the store / buy tokens etc. Black auction house = disabled. Basically: if you pay each sub with real money = you can play like you used to do.
    Last edited by WOWBOX40 : 11-04-2020 at 08:20 PM
    (usually chronically bad at finishing a post, please hold for some minutes.... before you reply / quote it, as i might be editing it)

  9. #9

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    Quote Originally Posted by WOWBOX40 View Post
    How about... they created a realm or two just for multiboxers.. any items/gold earned there cant be transferred and you cant use the gold to use the store / buy tokens etc. Black auction house = disabled. Basically: if you pay each sub with real money = you can play like you used to do.
    yeah so many ways to handle things, just blizzard as a whole is going down hill cause of the people they are hiring. They have a lot of customer support that don't like multiboxers and arn't giving them a refund, that is why its a 50/50 chance of getting a refund cause it depends on who you get. I got lucky, in WoD i did not on a whole another set of accounts. The things going on in the world and blizzard are hiring those types of people. not giving names for a reason.

  10. #10

    Default

    I never saw a real difference myself. I mean between what I saw in other expansions and BFA when it came to hyperspawn farming. I think WoD had the same and that was 7 years ago.

    The constant here if there is one is that the company sucks worse every year. Morhaime is gone and with that comes a lot of unsavory decisions made by people who think too highly of themselves. It was only a matter of time as their corporate machine kicked into high gear that they would start betraying their core audience. What the normies don't understand is post-pandemic the fairweather fans are gone. What's going to be left are the hardcore audience and that number is now remarkably smaller after this. I will laugh and probably cry simultaneously if a year or two from now they start issuing pleas for us to sign back up. Fuck them.

    You win by checking out. Seriously multiboxing may be dead but there are a lot of really great games out there that you probably never noticed because you were glued to WoW.

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