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  1. #4

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    Quote Originally Posted by Braxtar View Post
    That's what killed us, golds farming and overfarming of the shared nodes with the community.
    What actually kills the World of Warcraft multiboxing community is the fact that key broadcasting software was prohibited by Blizzard.

    Blizzard could have solved the farming problem other ways. As like limiting looting nodes to one char. As lilke personal nodes based on the player. They implemented personal loot, so why not personal spawns, which are either different for every char, or limited to one char per player?

    Do not blame other players. Blame the game company for removing a feature you liked to play.
    Last edited by schmonz : 11-04-2020 at 06:23 PM

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