Quote Originally Posted by kate View Post
On a different note, I was screwing around today with a pure hardware solution (worked pretty well, though not nearly as seamlessly as ISBoxer), and in about 10 minutes I got 4-5 people whispering at me that they've reported me for boxing which is a substantial uptick compared to the usual. I haven't gotten a ban or warning from Blizzard, but given that it's only been an hour or two, I wouldn't put much stock in that.
Well that didn't take long, not surprised in the slightest given the hatred directed to multi-boxers from the general wow community.

Also I've read a couple of misconceptions in this thread that I wanted to add my two cents on;
- Activision makes more money off tokens then subs. People buying game time with tokens is PREFERED by Activision as it makes them more money!

- The percentage of multi-boxers is greatly exaggerated here, I doubt we would break double, even single digit percentages of wow population. But we have a real and imagined effect on a large percentage of the wow population which leads to reports/complaints, which then requires Activision to spend money actioning these reports/complaints. Activision wants to spend the least amount of money managing WoW.

- As computers have gotten more powerful, the amount of toons in a multi-boxing team has gotten larger. The game has changed as well in ways like multi-tagging of mobs and multiple toons hitting the same herb/mine node. This has lead to a perfect storm of a single player being able to make a massive amount of gold in the modern game, and Activision have always worked against successful single player gold farms.

- ISBoxer was too good! It made multi-boxing accessible and thus more people used it leading to more abuse, reports, issues etc.