its exactly that..ive been talking about this for years...my first thoughts were about it when i joined this community in 2013
Blizzard didnt care bots until they FINALLY cracked down on them in 2016 and did a mass banwave..yet multiboxers got cucked way back in early 2013
i ranted about this and got told by the admin himself "nah blizzard cares and likes u guys"
see here
https://www.dual-boxing.com/threads/...255#post414255
https://www.dual-boxing.com/threads/...252#post414252 btw that post isnt my edir but moderators
i ranted before but let me tell you...
i played blizzoid games since diablo 2...and like I ranted about this before but blizzoids DIDNT care about bots there at all(except like 2 giant banwaves that actually targeted bots) and literally banned legit players back in 1.10 instead of botters which was hilarious and kinda still triggers me literally 17-18 years later
tells you their priorities
Last edited by isboxerscrub : 11-04-2020 at 07:27 PM
Extremely bummed about this. Requested and received a refund for 4 of my 5 copies of Shadowlands since I still enjoy playing solo at times.
I've previously dual boxed SWTOR so that could experience both light and dark side of the stories. Maybe i'll look into that again.
I agree - the difference between prohibited "input broadcasting software" and "input round-robin key assigning, but not broadcasting even though its capable of that software" is not a line I think anyone would want to stand on.
Well that didn't take long, not surprised in the slightest given the hatred directed to multi-boxers from the general wow community.
Also I've read a couple of misconceptions in this thread that I wanted to add my two cents on;
- Activision makes more money off tokens then subs. People buying game time with tokens is PREFERED by Activision as it makes them more money!
- The percentage of multi-boxers is greatly exaggerated here, I doubt we would break double, even single digit percentages of wow population. But we have a real and imagined effect on a large percentage of the wow population which leads to reports/complaints, which then requires Activision to spend money actioning these reports/complaints. Activision wants to spend the least amount of money managing WoW.
- As computers have gotten more powerful, the amount of toons in a multi-boxing team has gotten larger. The game has changed as well in ways like multi-tagging of mobs and multiple toons hitting the same herb/mine node. This has lead to a perfect storm of a single player being able to make a massive amount of gold in the modern game, and Activision have always worked against successful single player gold farms.
- ISBoxer was too good! It made multi-boxing accessible and thus more people used it leading to more abuse, reports, issues etc.
Connect With Us