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  1. #3

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    It looks like a each pack is 3 ghouls and 2 slimes. If you separated your party and one character in your party (like a mage) initially pulled the ghouls & slimes and kited them at the extreme range of the rest of the party and the party (maybe Warlocks+Priest) cast only a curse or a DoT or Holy Sunder (or something) on only the slimes at max range and then the kiting mage let them catch and kill him would the ghouls reset and only keep the slimes chasing the remaining party members?

    I am not sure how mob leash ranges and resets work but I was just thinking that if you can reset the ghouls and just be dealing with the slimes it could make keeping them at range pretty trivial (could just DoT them up keep moving and maybe Curse of Exhaustion would not be necessary).

    That also assumes that both the ghouls and slimes have interesting drop tables.
    Last edited by nodoze : 10-26-2020 at 10:57 AM

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