Quote Originally Posted by z0k View Post
Death Knights:
DKs still need to do their starting zone, and start at level 8. The exception is for Allied race DKs start at level 10 and instantly go to their main city hub. You'd have to really hate yourself to spend the time doing the DK starting zone.
Mate, there must be dozens of us who enjoy the DK starting area.

Quote Originally Posted by z0k View Post
You are not married to the expansion you choose. In fact, you can swap your adventure on a total whim. The dungeon queues available to you change immediately and Chromie is in the middle of the Stormwind and Org.
Now that's quite interesting. We could just sit in the city and queue for an expansion's dungeons until a certain level, then change it up and move to another expansion if we get bored. Is there an intro quest of some sort for each expansion before the dungeons are accessible in the LFD tool, or can you just talk to Chromie, switch it up, and then have access to that expansion's dungeons right then and there?

Quote Originally Posted by z0k View Post
BC - Some dungeons are really quick/easy, some are very difficult or long. At first you'll get ramparts, blood furnace, and slave pens. 10-20 will be very easy in BC, but at 20, the harder dungeons start to come out.
Whoa, whoa, whoa... which TBC dungeons are we filing under "difficult?"

Quote Originally Posted by z0k View Post
WOD - The WOD starting is amazing. You can also fly there now whether or not you got pathfinder. This could be viable depending upon how the bonus objective quest xp plays out.
I do believe the bonus objective XP is getting nerfed, but I could be mis-remembering what I heard, and it may just be treasures that are being nerfed? I can't recall.

Quote Originally Posted by z0k View Post
Legion - I can't think of why you'd put yourself through the weapons questline if you didn't absolutely have to - I suppose this could change, and that stupid questline no longer becomes required. Pathfinder no longer required.
I assume invasions are still a thing? They may have not been active on the PTR, but if so, I hope that we could just do the same ol' log-in-when-the-invasion-is-up-to-quickly-get-a-chunk-of-XP to slowly level a team while not giving it too much time/thought. However, those may have been nerfed, as well.


Ultimately, I hope they don't end up over-tuning the dungeons, simply because with everyone being spread out across several different expansions, in parallel, and unable to easily access another expansion's dungeon queue (outside of the Cata/Classic combo), I would expect the tank and healer populations to be thinner than usual, at least in certain expansions. If dungeons go back to being more forgiving, as one would expect since they're just leveling content, then it will be easier for solo players to enjoy them, and in turn, multiboxers, as well. Right now, you can find that certain level ranges really don't offer themselves to leveling through dungeons, but after the upcoming level squish and expansion split, this sounds like it'd be easily avoided now that we can just pick and choose where we want to play.