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  1. #1

    Lightbulb hunters - IWT facing target problems

    Dear All,

    I started a new team to experiment with healer + x4 hunters

    Now hunters i believe work the other way round by design than a spell caster, this is causing mayhem for the team with IWT - facing targets, with out of the box isboxer IWT face target.

    Please advise how to solve hunters facing targets further than 5-yards, this works only for close range due to class in-game mechanics.

    I am having to move the team via follow which is terrible for changing target directions etc, no good for pvp.

    Do i need to make them move camera?

    Please advise?

    Please note - when i am NOT in combat, facing targets work, but when i am engaged in combat, IWT facing targets then go limited to melee for hunters only, casters no issues.


    Holy Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Phonetic Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Elemental Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  2. #2

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    Short answer: there is no real fix. Most casters and Hunters get the short end of the stick when it comes to IWT. This is why essentially no one plays them in PVP anymore.

  3. #3

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    Quote Originally Posted by Wubsie View Post
    Short answer: there is no real fix. Most casters and Hunters get the short end of the stick when it comes to IWT. This is why essentially no one plays them in PVP anymore.
    so basicly this is working as intended...................so really my alternative solution would be rolling locks instead of hunters?

    I will keep my resto, and start up 4 warlocks, fustrating! As the hunters are disgustingly bad ass
    Last edited by MiRai : 09-05-2020 at 02:21 PM Reason: Merged


    Holy Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Phonetic Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Elemental Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  4. #4

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    Quote Originally Posted by boxblizzard View Post
    I will keep my resto, and start up 4 warlocks, fustrating! As the hunters are disgustingly bad ass
    Yeah Hunters are still really fun for PVE but not really ideal for PVP except maybe Night Elf Ambush teams.

    Mages don't care about facing when focusing on AoE and Warlock DoTs make them more forgiving. If on a Warlock you want to make sure you are facing a target (like a Rogue trying to backstab you) I remember at least the Warlock Drain Soul spell keeping my locks always facing their target. I had a much higher Rogue taunting me to attack him in a safe zone and it was actually pretty fun sending all 4 pets on him and doting him up and fearing him and/or otherwise facing him continuously while he melted. He did kill one of my characters a few times but my graveyard was much closer and I think he finally gave up after getting killed 7 or so times...

  5. #5

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    Quote Originally Posted by nodoze View Post
    Yeah Hunters are still really fun for PVE but not really ideal for PVP except maybe Night Elf Ambush teams.

    Mages don't care about facing when focusing on AoE and Warlock DoTs make them more forgiving. If on a Warlock you want to make sure you are facing a target (like a Rogue trying to backstab you) I remember at least the Warlock Drain Soul spell keeping my locks always facing their target. I had a much higher Rogue taunting me to attack him in a safe zone and it was actually pretty fun sending all 4 pets on him and doting him up and fearing him and/or otherwise facing him continuously while he melted. He did kill one of my characters a few times but my graveyard was much closer and I think he finally gave up after getting killed 7 or so times...
    warlocks are doing the same IWT issues as hunters, is this correct? surely i am not forced to move away from classes with pets....

    Interact with Target Class Behavior
    Death Knight No Restrictions
    Demon Hunter No Restrictions
    Druid No Restrictions
    Hunter Runs into Auto-Shoot Range / Turns in Melee
    Mage Runs into Wand Range / Turns in Melee
    Monk No Restrictions
    Paladin No Restrictions
    Priest Runs into Wand Range / Turns in Melee
    Rogue No Restrictions
    Shaman No Restrictions
    Warlock Runs into Wand Range / Turns in Melee
    Warrior No Restrictions

    So there we have it, hunters and locks are not optimal and will create extra steps creating problems.

    I am really down about this, ive not had this problem previously as ive always avoided hunter and locks by chance but not for any other reason. Only now after many years i hit a brick wall.

    oh dear indeed.....
    Last edited by MiRai : 09-05-2020 at 02:22 PM Reason: Merged


    Holy Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Phonetic Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Elemental Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  6. #6

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    Quote Originally Posted by boxblizzard View Post
    So there we have it, hunters and locks are not optimal and will create extra steps creating problems.

    I am really down about this, ive not had this problem previously as ive always avoided hunter and locks by chance but not for any other reason. Only now after many years i hit a brick wall.

    oh dear indeed.....
    As mentioned above it doesn't affect Locks much as you don't need to face your target to apply DoTs, nor Fears, nor AoEs, nor sending Pets so a 4LP is minimally impacted by IWT when you focus on your strengths.

    Also if a Warlock sends their pet on a target they can easily face their target for no mana by quickly stopping a channel of Rank 1 Health Funnel (easy to do even if all 4 warlocks were sent in 4 different directions and you are discombobulated). There may be other ways but that is at least one way I remember testing successfully with Warlocks to get them to consistently face targets (I can''t remember for sure if Hunters can do something similar).
    Last edited by nodoze : 09-03-2020 at 09:17 PM

  7. #7

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    Quote Originally Posted by nodoze View Post
    As mentioned above it doesn't affect Locks much as you don't need to face your target to apply DoTs, nor Fears, nor AoEs, nor sending Pets so a 4LP is minimally impacted by IWT when you focus on your strengths.

    Also if a Warlock sends their pet on a target they can easily face their target for no mana by quickly stopping a channel of Rank 1 Health Funnel (easy to do even if all 4 warlocks were sent in 4 different directions and you are discombobulated). There may be other ways but that is at least one way I remember testing successfully with Warlocks to get them to consistently face targets (I can''t remember for sure if Hunters can do something similar).
    Yes I do remember long ago using some abilities force facing targets, just never revised it. This is interesting, I will keep an open mind for the locks and won’t completely abolish.


    thanks for the input, I believe there is no solution for the hunters except moving keys etc

    this a big problem for close encounters in PvP or close pve scenarios in say a dungeon where you might be always switching new facing targets , e.g SFK, castle/fort mesh buildings where hunters cannot switch and be in range.

    i have tried warlocks and the pets and mechanics work in favour without IWT, so i have rerolled locks instead of hunters, no burst but happy enough!
    Last edited by MiRai : 09-05-2020 at 02:23 PM


    Holy Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Phonetic Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Elemental Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  8. #8

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    Quote Originally Posted by boxblizzard View Post
    i have tried warlocks and the pets and mechanics work in favour without IWT, so i have rerolled locks instead of hunters, no burst but happy enough!
    Great to hear. Generally I also found it not to be much of an issue for warlocks if you focus on their strenghts.

    If you do focus on world PVP or content where you get feared a ton and all spread out in different directions you can add a hot key for the Health Funnel trick to get them all to face the same enemy target mob/player with the pets on them. You do need to be facing your target if you want to cast some channeled spells, immolation, &/or direct damage spells so "quick health funnel" is a nice hot key to have in your bag of tricks...
    Last edited by nodoze : 09-04-2020 at 11:31 AM

  9. #9

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    Quote Originally Posted by nodoze View Post
    Great to hear. Generally I also found it not to be much of an issue for warlocks if you focus on their strenghts.

    If you do focus on world PVP or content where you get feared a ton and all spread out in different directions you can add a hot key for the Health Funnel trick to get them all to face the same enemy target mob/player with the pets on them. You do need to be facing your target if you want to cast some channeled spells, immolation, &/or direct damage spells so "quick health funnel" is a nice hot key to have in your bag of tricks...
    yeah thanks I had this in mind as I have played around with it before it would be really essential later. I will be doing world PvP etc so it’s going to be important to manage charm/cc etc

    I have grouped a resto shaman with the locks so give tremor
    etc

    so far I have found the team stronger than hunters for pve which I am really impressed with but PvP is unknown for me with this combo. Time will tell!

    thanks for everyone who replied to the thread I am on a path of good times with this team.


    Holy Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Phonetic Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Elemental Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  10. #10

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    Quote Originally Posted by nodoze View Post
    Great to hear. Generally I also found it not to be much of an issue for warlocks if you focus on their strenghts.

    If you do focus on world PVP or content where you get feared a ton and all spread out in different directions you can add a hot key for the Health Funnel trick to get them all to face the same enemy target mob/player with the pets on them. You do need to be facing your target if you want to cast some channeled spells, immolation, &/or direct damage spells so "quick health funnel" is a nice hot key to have in your bag of tricks...
    bruh that's good stuff

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