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  1. #11

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    Thanks for the link to the weak Aura, it gives me some idea.

    I actually used for my rogue the same type of cast sequence as you gave. It is surprisingly not too far from doing myself the rotation.
    For the proc based rotation, i for now use a guesstimate on how long it should take to get a proc. for intance on my mage FROST, i will cast all the CD item and then few basic frostbolt and then flurry and ice lance, hoping for a proc... This one is pretty low compared to the real rotation.

    Anyhow, i am not investing too much time now on this, because of the class change. I will go on the PTR once the pre patch is announced.

  2. #12

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    Interesting problem. My GSEs tied to keybinds from IsBoxer. I never noticed an issue inside or outside of Isboxer. All my GSE macros in WoW and bound to keybinds.

    I'm curious as to what you were doing before that resulted in that big of a latency difference.

  3. #13

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    Quote Originally Posted by MadMilitia View Post
    Interesting problem. My GSEs tied to keybinds from IsBoxer. I never noticed an issue inside or outside of Isboxer. All my GSE macros in WoW and bound to keybinds.

    I'm curious as to what you were doing before that resulted in that big of a latency difference.
    It's basically this. When using GSE, every time you push the button, the game determines whether or not that button can be pushed, and if it can't be used, that button click is useless. GSE switches to a new spell, rinse repeat based on GSE logic. In Isboxer, you're basically pressing all the buttons of a step at once. The first one where that spell is available will be cast.

    Without some sort of exploit that duplicates your button presses when you hold a button down, it's almost impossible for you to lose activity time. I spam at about 3-4 button presses a second. Using Isboxer was still a dps gain over the inefficiency of GSE. Which isn't terribly shocking. GSE is also applying some logic in game, which means there's a performative piece in that too. Your client has to send and respond to the server as to whether you're able to cast the spell GSE chose for you.
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  4. #14

    Default Both

    Well, i think both GSE and ISBoxers keymap features are useful in different situations. Multidotting on Target change, for example, is way better done with GSE, while a movement healing rotation (shields, renews and others) can better be done with a strict timed key press and a GCD simulation.

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