z0k made a good point in discord the other day.
You level your teams in covenent groups and do all their ourdoor content together and then your dungeon teams will be a mix of those.
z0k made a good point in discord the other day.
You level your teams in covenent groups and do all their ourdoor content together and then your dungeon teams will be a mix of those.
This would be the most scalable way to solve that problem. It's REALLY going to depend on the impact of the covenants and how dependent upon those covenants we'll be in order to be successful. If it's required to have each ability in each dungeon, then yea, for trinity comps you're going to want 3 separate teams that you then pool from to build your dungeon team.
For 5 class teams this is going to be particularly awkward and you'd be balancing your class dps or survivability against the utility of the dungeon ability. In my ideal world, these would be nice to haves and won't be required for mythic dungeon progression and I could use a covenant that feels the most fun. Just the sound of managing separate abilities on separate cooldowns in a dungeon group on a team sounds painful to begin with.
WoW M+ focused Multiboxer
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