Close
Showing results 1 to 7 of 7

Thread: Group Comp

Threaded View

  1. #5

    Default

    Thanks for your answer. Well, as i wrote, i already utilize a movement key.

    I have added an "Auto interact with target" mapped key to the party keymap, this looks like the following:
    Do Click to move on all other
    Move left (Q-Key)
    Interact with target - Virtual (which is mapped to the interact macro step in the setup of the group)

    And in the key press finally

    Do Auto-Assist me
    Do Auto-Interact with target > Melees (a target group which contains all my melees)
    Send action key to combat target group

    Probably there is a bug with using Q instead of W?

    It seems, sometimes when i push Q and E together. and hit the follow button as well, the toons keep following while strafing. Which has interesting movement effects on the group. As like swarming around my current main toon.

    Quote Originally Posted by Purpleflavor View Post
    you can stop runaways by adding a "move forward" line in your IWT macro. E.G UP (or W key) Assist target line Interact with target line Action Key line (ability) Alternatively you can add a whole new step into your macro E.G Step 1: Assist target line Interact with target line Action Key line (ability) Step 2: Do not Advance for X seconds UP (or W key) There are many ways to do it, but all of them involve implementing a movement key step into the IWT macro. If you search these forums for "stop runaways" you'll see pages of talk and solutions. If you watch videos like Elay's and Mrai's on youtube you can catch discussion/glimpses of their macro's and how they do it.
    The Swarm effect i talk about, starts at second 11 in that video:

    https://imgur.com/a/RIezapu
    Last edited by MiRai : 09-25-2020 at 11:49 PM Reason: Merged

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •