Close
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Showing results 11 to 20 of 31
  1. #11

    Default

    DK and monks are both good picks I think.

    DK's always a strong pick because of the self healing and with the return of AMZ you have a good party wide magic defensive + he gives a battle rez (which is important to consider if you don't pick druid healer or run boomkins).

    I do see Monk pulling ahead for a hunter trinity comp, especially if you run a druid healer (because of the brez). Because of the way monks stagger damage and the fact that you have 3 spirit beast heals (+ potentially druid resto affinity passive) that can consistently reduce the stagger on your tank (or burst if you combine them), you will have very consistent tank damage. Another bonus for the Monk is the 5% physical damage debuff he brings which if you run hunters, is a straight 5% damage increase for each hunter. I also see it as a bonus if you run a druid with a monk is that they share the same armor so you can easier trade gear between them and put the gear where it is most useful (within the boundaries of personal loot rules of course). Of course Monk is a slight gamble because he is currently broken and they might just nerfhammer him into the ground.

    Personally like DH tanks but they have too many gaps in defensive to be stable (which if you run 1 character is fine, but not for multiboxing).
    Paladins are strong picks with dps that exceeds some dps classes but they have a few changes that I dislike (like the nerf to their big heal).

    Healer wise shaman becomes an extremely strong pick if you choose not to go the hunter route with the nerf to bloodlust scrolls. And since as a multiboxer you don't have people scattered too much you won't lose out on the weakness of shamans. This becomes especially true if you have secondary healing capabilities on your tank and DPS to offset potential weak single target healing.

    Druids are a good pick and if you can get the HOTS rolling (which someone made a topic about on these forums not too long ago explaining how) then you are golden. Only questionable part here is mana usage (is that still a thing?)

    I am really looking forward to Shadowlands. With all the changes going on I might step away from 5x Druid and go BrewM/Hunters/RDruid (I always main a Druid), but time will tell.

  2. #12

    Default

    Thanks for those references to the links Nodoze, will be checking their ranking systems. I have seen some of Yumytv's content as well and would recommend.

    Also to note the monk passive for 5% physical has gotten nerfed to 3% as well as the Demon Hunter magical also being 3%. So it's still good just not as strong.

    War Scrolls are also leaving, and the Priest/ Warrior / Mage buff has gone from 10% to 5%.
    Last edited by Ellay : 09-09-2020 at 03:13 PM

  3. #13

    Default

    You all rock. Such great info for pre-planning and thinking about some ShadowLands fun. Be aware that I haven't really played much retail since WoTLK so things like stagger and monks are still foreign to me (pun intended). I did like Legion somewhat and did DemonHunters to cap but not much else. That being said BrewMaster sounds interesting and I am willing to learn the various options and work to catch up so maybe that will be an option for me...

    Would Druid Tank have any advantages with 3Hunters and any healer (RDruid or other healer that favors Guardian Tank+Hunters) over other tank options?

    I am aware that Druid Tanks are currently expected to be lower tier in ShadowLands but didn't know if Druid Tanks somehow put the hunters/pets on turbo (like Leader of the Pack used to) or the spirit pet healing helps overcome their expected deficiencies. I think one change is that instead of the current BFA self healing Druid Tanks move to have more healing received bonus so maybe that would actually play well with regular HoTs from 3 spirit pets and heals from a Healer.
    Last edited by nodoze : 09-09-2020 at 03:34 PM

  4. #14

    Default

    I'm unfamiliar with the movement healing - will have to research that.
    There isn't a whole lot of benefit for the Druid tank besides that they are pretty sturdy but still take chunky damage.
    They need their defensive ability rolling (Iron Fur) and it settles in, but prior to that they can get spiked for damage. Their rotation is also very simplistic.

    The reason they are used in our comps is to just make it 5x Druids and much more simplistic for other side advantages such as the entire team can then go cat form and stealth/skip certain packs of mobs. Hypothetically it also provides a brez, but it's risky since your tank would need to shift out of bear to get it off.
    If it wasn't for the sake of having 5x of the same class. I wouldn't be on Guardian Druid. Instead I'd go.. I'm not sure but not druid

  5. #15

    Default

    One of the biggest problems with druids is actually that they add very little to your party other then Brez (Also I am fairly sure that Bear can cast Brez from bear form but correct me if I am wrong here) and the added benefit they do bring is best covered by a resto druid because of how strong their healing is. This is also the reason why Feral is considered a bad pick in solo play, even though DPS wise they are slightly above average, boomies just bring slightly more to the party so they generally get picked (and don't take up a melee slot).

    So no, bears don't actually add very much to your comp unless you are running 5 druids like Elay said.

    The change to the frenzied regen for bear is a slight nerf if your focus is DPS but I don't see that being an issue at the start anyway since you most likely won't get much DPS in on your healer. Problems with bears is that they nerfed rage generation so they get fewer Iron Fur's rolling in comparison to now (even if you exclude stat stacking). Even more so with the lower haste we have at the start of the expansion but I still think bear is middle of the pact (above warriors and for multiboxers, also above DH).

    For trinity I think Paladin, DK and Monk will be top picks. Warriors are just in a very bad place, bears don't give you any benefit other then bRez (which you can get elsewhere) and DH have too big of a gap in their defensive skillset to make them stable tanks (which like I mentioned may not be a problem as a solo player, but a multiboxer faces different issues). The actual choice for tank will depend partially on your healer and of course whatever you like playing.

    I was not aware they also nerfed the DH/Monk debuffs (I checked wowhead but they still showed 5%). This does make a minor change though because of how much dmg a paladin can currently push out, you have to offset the damage if you want to optimize (is 9% hunter dmg vs difference paladin > whatever you want to pick).

    Ofcourse this will be very minor in throughput so pick whatever you enjoy most considering most people drive from their tank.

  6. #16

    Default

    I have a hunter setup like this in classic that seriously delivers the all-moving damage and on demand burst with ae, it’s a powerful setup but my problem is PvP and had to abandon the team only because of IWT fading target problems.

    if someone has a solution with camera angles snapping into facing assist etc that would be nice? I would go back to this team immediately as I know the team is solid and a strong pve+ I hope PvP if they IWT issue is resolved,


    Holy Team: Holyalpha, Holybravo, Holycharlie, Holydelta, Holyecho
    Phonetic Team: Pantafive, Soxisix, Setteseven, Oktoeight, Novenine
    Elemental Team: - Twiz, Twjz, Twlz, Twrz, Twfz
    Hunter Team: Unaone, Bissotwo, Terrathree, Kartefour, Janmoon
    -------------------------
    Ashbringer - Horde

  7. #17

    Default

    Great info. My head is swimming (in a good way) trying to think through all the options.
    Quote Originally Posted by Ellay View Post
    ...5x Druids and ... the entire team can then go cat form and stealth/skip certain packs of mobs. ...
    This part in particular triggered some Night Elf Hunter memories...

    In BFA if your 3 Hunters are Night Elves can you still alternate ShadowMeld and Camouflage to essentially have perma stealth on your Hunters and thus bypass packs or what not?

    Not saying that niche case would necessarily compel me to have a Druid be my primary 5box tank but if I was already running as my raiding Main a Druid Healer + 3 NE Hunters + Monk/DK/Paladin it could maybe be worth it to have an alternate Druid Tank in the stable for any content where stealth bypasses really helps.
    Last edited by nodoze : 09-09-2020 at 06:40 PM

  8. #18

    Default

    Quote Originally Posted by nodoze View Post
    Great info. My head is swimming (in a good way) trying to think through all the options.This part in particular triggered some Night Elf Hunter memories...

    In BFA if your 3 Hunters are Night Elves can you still alternate ShadowMeld and Camouflage to essentially have perma stealth on your Hunters and thus bypass packs or what not?

    Not saying that niche case would necessarily compel me to have a Druid be my primary 5box tank but if I was already running as my raiding Main a Druid Healer + 3 NE Hunters + Monk/DK/Paladin it could maybe be worth it to have an alternate Druid Tank in the stable for any content where stealth bypasses really helps.
    Pretty sure that is possible. For dungeons/M+ though you will rarely need to be in stealth for more then 1 min since you still need to kill packs for percentage for dungeon completion. One bonus with the this is that you can cast traps from camo so if a pack is potentially not skippable, you could throw a trap at it to reduce pull range and walk by them then, druids can't do that.

    Shadowmeld is just OP and is used to do skips by MDI players on a lot of team comps.

    Quote Originally Posted by boxblizzard View Post
    I have a hunter setup like this in classic that seriously delivers the all-moving damage and on demand burst with ae, it’s a powerful setup but my problem is PvP and had to abandon the team only because of IWT fading target problems.

    if someone has a solution with camera angles snapping into facing assist etc that would be nice? I would go back to this team immediately as I know the team is solid and a strong pve+ I hope PvP if they IWT issue is resolved,
    I don't really understand the problem you are describing here. IWT Fading targets? As in, they get out of range of your view settings so they disengage? Because that is normal and I think upping your view settings can increase that. You can snap your camera, Elay has a video on it explaining how he uses it for herbing: https://www.youtube.com/watch?v=zZBLAHJYPTk

  9. #19

    Default

    Quote Originally Posted by Ellay View Post
    Thanks for those references to the links Nodoze, will be checking their ranking systems. I have seen some of Yumytv's content as well and would recommend. ...
    Heads up just in case you haven't been able to keep fully up that Blizzard did some balancing to try to tweaks Tanks and Healers some.

    Here is Yumytv's overview of the most recent Tank & Healer balance changes.

    Sounds like the nerfbat hit Disc Priests, Vengeance, & Brewmasters the most but if I understood correctly Brewmaster may still be in the top tier with stagger (especially with 3 spirit pets continuously helping him).

    From the options that I was thinking about healer-wise it sounds like Shaman got a slight lift and Druids were maybe surprising not nerfed so still on top.

    Sounds like the both the previously lowest tier Tanks (Warriors & Druids) got some lifts and Warrior is better than it was and maybe niche OP for some encounter mechanics but Druid Tanks maybe didn't get enough and still aren't where they would need to be.

    DK wasn't mentioned (at least I don't remember hearing about it) so I guess it remains in the top tier mix but maybe more importantly it sounds like Paladin got some good tweaks and is much less of a "glass canon" which was music to my ears (since Vanilla my mains have been typically Paladins with Druids alts and always a Hunter for solo stuff)...

    My head is still swimming with everyone's great input (my brain trying to think though all the permutations of pros/cons and playstyles) and I am kinda thinking of taking Feint90's advice to heart and consider playing "whatever you like playing" and not try to chase any "metas".

    I don't know much about Brewmasters and never played DKs as true PVE tanks so I don't know if I will like them (or not)... I will try to make some time to do some class trials and maybe create a brewmaster and DK to test some... Otherwise if I don't get any testing time I am thinking at this point for me that these balancing changes (and this great discussion) are helping me to likely go:

    • -3 NE Hunters: My original main back in Classic and beyond for soloing and BGs;
    • -RDruid: will be my raid healer that then comes and heals my 5box Mythic team;
    • -Prot Paladin Tank: Dedicated tank for 5box Mythic team (Paladin Healers were my traditional raid healing main but I don't like the idea of having to be heal from melee range so for now I am going druid healer in raids... Maybe will try Holy Paladin in melee in raids at some point but fine if he remains just Prod (My Holy Paladin healers were always dual-spec'ed for Protection paladin role from Vanilla->WotLK).

    Since I am a fan of Hybrids and my main PVE team was Paladin+4Shaman I would be happy to try Shaman Healers also (fall back healer now after Druid).

    Anyway I would love to hear what changes you all make in your plans (if any) and of course any feedback you have from your own testing/theory-crafting.

    Thanks again for starting this thread for all the great info and recent BFA experience shared as my retail knowledge is so very dated...
    Last edited by nodoze : 09-10-2020 at 08:53 PM

  10. #20

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •