Quote Originally Posted by MrLonghair
There was a way to do it with TurnOrAction (which rightclick is bound to by default) but it has become protected, no doubt because of botters. So you need physical input either by a broadcasted key while the NPC is targeted over all characters and they are in range, or on their keyboards or mice, to talk with it.
All non-protected, the only thing you will notice is the 4 other characters spamming you with 'Dudes has accepted your quest' after 'Sharing quest with Dudes'. On the slaves the quest dialog doesn't even appear it just gets added to the QuestLog.

[code:1]-- auto acceptquesting'ing
self:RegisterEvent("QUEST_DETAIL");[/code:1]

[code:1]function HPAVC:QUEST_DETAIL()
-- if(self:IsAutoAcceptQuest()) then
AcceptQuest();
-- end
end[/code:1]