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  1. #1

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    I can see it potentially what they are trying to stop - and this should thwart bots somewhat if they are grinding an instance 24/7. As long as this doesn't touch the battlenet ID and is account only - we'll see soon enough. Because capping at 30 instances a day if you run a dungeon and it takes up 5 of those slots. You're limited to 6 dungeons in a 24 hour window.
    Can you imagine trying to level a new team, using dungeon finder and you can only play 6 then you're stuck questing?
    What happens with Timewalking and you finish it on one team. Swap to another and you are capped.

    Anyone in classic - interested to hear how it works.
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  2. #2

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    Quote Originally Posted by Ellay View Post
    I can see it potentially what they are trying to stop - and this should thwart bots somewhat if they are grinding an instance 24/7. As long as this doesn't touch the battlenet ID and is account only - we'll see soon enough. Because capping at 30 instances a day if you run a dungeon and it takes up 5 of those slots. You're limited to 6 dungeons in a 24 hour window.
    Can you imagine trying to level a new team, using dungeon finder and you can only play 6 then you're stuck questing?
    What happens with Timewalking and you finish it on one team. Swap to another and you are capped.

    Anyone in classic - interested to hear how it works.
    Is dungeon finder effected by the lock out? I never notice it being so. I think dungeon finder is separate but i'm not sure. Would be terrible if you cant dungeon level teams without being gated by this.

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