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  1. #1

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    I used to solo Balinda.

    Doubt that has changed.
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  2. #2

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    Quote Originally Posted by 'Xzin',index.php?page=Thread&postID=53580#post5358 0
    I used to solo Balinda.

    Doubt that has changed.
    Nope, and with 4 grounding totems... if someone told me she casts spells, I'd be suprised.

  3. #3
    Super Moderator Stealthy's Avatar
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    Quote Originally Posted by 'Xzin',index.php?page=Thread&postID=53580#post5358 0
    I used to solo Balinda.

    Doubt that has changed.
    Balinda has been beefed up quite a bit in the last few patches - her spells do more damage, she now does a blastwave with a knockback effect, and her pet elemental hits harder as well. You could solo her still probably, but you'll be there for a while, and you'll need to do a lot more healing. She's still easy mode for shammies thanks to Earth Elemental & grounding totems, and Bloodlust.

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    Stealthy
    The Zerg (Magtheridon - US)

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  4. #4

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    Yeah I spent a lot of the weekend in AV -- only about 12-14K honor though. I can only take it in small 2 hour doses (preferably with booze).

    One strategy I picked up on when playing D at Ice Blood is that it is really important to stop the allys who make a break for the relief hut / frostwolf towers right from the Ice Blood choke point. Even with a good D there, all it takes is 1 or 2 to get through and cap your frostwolf towers and relief hut -- sometimes even before they have been able to cap anything else.

    So I'd usually set up the totem forest next to the mountain away from the ice blood flag. They usually take the tight turn right between the mountain and fence things. From that vantage you can pick off those runners 1 by 1. They never even dismount. They just take the instagib. Sometimes over and over again (I killed one paly 10 times before he hit his bubble to run past me)

    With a good defense at Ice Blood, I was in a few games where we completely shut the Allys down at ice blood with nothing cap'ed behind us for the entire game.
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  5. #5

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    I do 1 of two things:

    1st - defense!30-40 minute games. lots of kills! Go to your AS/RH and sit on the flag and nuke anyone who comes through for the initial rush. after the first rush is complete move up to the first choke point (ei: between the two frostwolf towers for the horde and between the north and south towers for the alliance). i usually sit there for the game but if there is alot of D then I move up to retake towers and to the final choke points to wait out the rest of the game and kill any who try to pass.

    2nd- Offense! 10-15 minute games. Rush the opposing AS/RH and pass everyone and everything until you get there. once there take it and if they have no defense leave one guy to guard while you cap the two towers.

    I have played upwards of 300 AV matches as a multi-boxer now and countless more as solo and have found these are my favorite and most profitable honor grinds to do. I prefer the 2nd obviously for the speed. This Saturday on AV weekend I played for about 10 hours and earned 19.5k honor with a 92% win/loss record (I play horde) doing the offensive approach.

  6. #6

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    For Horde I find I can usually get the team to cap SP and AS quite easily if we have a numbers advantage. If I just ride through with my entire group, dismount on top of the flag and start PBAoEing like mad I usually create enough of a distraction for our force to join me and cap it. Otherwise they just seem to get distracted killing every single ally 10 vs 1 and chasing them all over the place.

    I have Hellfire, Arcane Explosion, Holy Nova and Consecration for PBAoE so the guards go down in seconds and if the alliance focus on me then it means they aren't blocking the rest of the Horde.

    I usually defend though. Nuke a few down at IB chokepoint at the start, check on Galv, recap towers if needed. Backtrack to FW/base if needed. I can't quite 5-man Balinda yet. My healer has to chain heal and last time I tried the healer got aggro from the water elemental who was outside consecrate range but even if the tank held aggro on both my healer would have been OOM too quickly.
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  7. #7

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    SInce I play Alliance, and I'm a bit fan of new area's and not standing in one place that often (have found it a few times that people start to aim for me, and allies will be gawking at what I'm doing and soo too many people will stand still). So generally I rush with all of the pack to galv, if its defended or not, I go and pop a heroism and dive in from the side (ofc not agroing galv since he still about 3 shots me). Pick on a few hordies and if it goes fast enough normally just /yell or /bg to hit galv. Sometimes I just rush to relief hut, since taking flags is so darn easy, the guards dieing from 1 CL spam and perhaps a shock or 2. Camping around the choke point at SH gy is also oneof my favorites, picking on the hordies that where late or died too early.

    Generally I tend to try and find big pools of players to spam some CL's .

    Still wondering about that 22k in 11 hours? Thats insane m8, racked up about 10k per day in the past av weekend.

  8. #8

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    I did a lot of AV this weekend on the alliance side (40-50k honor). I usually rushed ahead to FW west tower. I would cap it and defend until it was destroyed. I was successful well over 90% of the time. Holding off 1 to 5 people was fairly easily. Holding off more than 5 unless it was multiple mages AE'ing was a bit more of a challenge, but was certainly doable. However, if it looked ugly, I would often drop 4x fire elemental, pop heroism, and just start chain casting LHW until the fire elementals had softened them up enough to 4x frost shock kill individual targets. This same tactic was able to wipe the horde when they were on Van and had him down to about 20% health.

    If I got cutoff or stopped on my way to FW towers, I would divert to Galv or another tower. In the rare instance of the horde not defending Galv, I was able to kill him with just my 5 guys fairly easily. 3 staggered tremor totems completely negates his fear and with 4 shaman, I had plenty of dps and healing to kill him.

    In one match, the horde were pretty much dominating alliance (ok, more than one match, but on this particular match...) taking all of the GYs. My team rezzed back at the GY near the bridge just as several other alliance were rezzing. Some dranei priest decided to heal my group and we went on a 5 to 10 minute long nuke fest as waves of horde tried to break through that ravine just before the bridge. I ran completely out of mana 3 times this was using my mana pots everytime they refreshed. I was able to drink twice refilling my mana as the horde ran back from their nearest GY. That priest did an amazing job healing my team as we proceeded to wrack up 150 kills holding them at the bridge. At one point, all I could see was blizzard and hellfire raining from all directions. I was very luck with the timing of the horde surges, because they happened to coincide with my EM/NS cooldowns. Just as they were about to break through, my cooldowns would refresh and I was able to unleash the chain lightning into an extremely target rich environment. Yes, we lost the match, but it was a total blast fighting non-stop for so long. Obviously this isn't really a strategy, but I felt compelled to share this story


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