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  1. #24

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    Quote Originally Posted by Purpleflavor View Post
    I tried that, but if i remember correctly i was annoyed that i still had to go into moonkin form to cast starsurge. I also found playing balance with resto affinity i wouldn't have to shift for any offensive spells or to heal with regrowth, and i had the same passive healing from Ysera's gift as balance as i did while resto. And the pvp talents while not in a dungeon were superior for balance.

    This was just my experience with the two comps, i would love to hear more perspectives. How much more dps does resto do?

    Since they revamped instance leveling there are times thing's just hit like a truck, Once I got efflorescence x 4 on pre pull and just nuke there aint much that can put a dent in the team so mostly spread Moonfire around and I have a GSE macro that does Starsurge priority and alternates 3 x Wrath and a luna strike to take advantage of the lunar strike bonus.

    DPS? I mean numbers? Gosh hard to give due to the rate of leveling but I do recall around 70 (I think I checked) and Balance was doing around 300 dps and Resto 650, like many classes while leveling spell coefficient seems way of on certain specs.

    IDK I found the majority of instances had stealth finding mobs or mobs placed to prevent this I have to say I think this is mostly Chinese whispers repeated as fact while there are for sure places you can do this, the majority you cannot, Im currently blasting a 5 druid team now and that is my experience at any rate.
    Last edited by MiRai : 08-04-2020 at 10:25 AM Reason: Merged

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