Quote Originally Posted by 'Boom',index.php?page=Thread&postID=53386#post5338 6
Quote Originally Posted by 'thinus',index.php?page=Thread&postID=53364#post53 364
You will have to give examples of instances and mobs and your group composition. ZG was my first painful encounter, not MC but that froggy hex really screwed me up.
I'm not running a tank, which helps, but I had trouble in ZG too... I learned to "tap back" on my other 4 shaman, so they were no longer following my main. So if my main got hexed, they kept still and kept shooting.

Remember, you can still past targets when you're hexed, and even when you're dead for that matter.
If I remember correctly I couldn't assist or select targets while hexxed, the same as being MCed. The hex can be dispelled though so I made macros to dispel/decurse/cleanse each one of my characters by name. Whenever the tank got hexxed I would dispel it asap. Then you just had to clear your target and re-target due to the targeting bug.

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Crypts: As others stated, low hp, just watch for them as soon as you engage and burn them down first.
Slave Pens: I would CC them and then burn them down with a pally stun thrown in or just target them first and burn them down asap. Without a pally you will have to try and use any other spell interuption you've got, counterspell maybe, no idea what the cast time on their MC is.
Sethekk: trivial

On a good note, I haven't run into any more MC mobs except Blackheart (but that is something completely different) and Pathaleon but he doesn't MC the tank. Some of the demons in Mech also disorients the tank and run over and beat on your group.