Quote Originally Posted by 'Ziran',index.php?page=Thread&postID=53465#post534 65
Only soothsayers mind control in slave pens. When running the heroic version with +1000 damage mages I have seen 8000 damage (non-crtit) fireballs from my charmed mages (the charm seems to have a 2-3x damage multiplier built in). There are only three soothsayer pulls you have to pull and they are all enchanter+soothsayer+2xwarrior. The trick to killing them is killing them fast and keeping them stunned (paly stun works well). The charm is insta cast so it cannot be interrupted.

I also have a macro to auto interrupt charmed party members. Looks like this:

cast [harm,nodead,target=party1] [harm,nodead,target=party2] [harm,nodead,target=party3] [harm,nodead,target=party4] Counterspell

As long as nobody is charmed the macro does nothing but when charmed the party member is classified as harm and the macro will fire on him/her

Ziran

I really like Counterspell macro. Thanks Ziran, I'll be setting up that macro.

Thanks all for the advice. I now have some more options to help me survive.

Counterspell (Spellcaster MC)
Silence (Spellcaster MC)
Frost Nova followed by backpedal
Backup targeting to for MC classes
Best for last ... Killing MC mob first

edit: spelling