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  1. #1

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    Hey, I can actually give you some input on this as I tried it.

    I ran (in maraudon):
    50 warrior
    50 Mage
    50 Mage
    50 Lock
    60 Priest (in 4/8 T2 with +600 healing)


    Honestly I stopped it, runs went more smoothly with a level 50 paladin than a 60 Priest for me.
    The main problem is threat, the 60 priest pulls crazy threat of the tank. I struggle even building up enough threat on the mobs because you have to heal to keep him alive thus pulling with the healer. On single target mobs it works ok, but once you have a group your healer is tanking

    There is probably ways to make this work though, just suggestions of the top of my head:

    -In lower level dungeons you can just tank with your cloth/leather healer
    -If you run without a tank and just 4x mages, warlocks or hunters or something
    -You have 5/8 T2 with a priest for automatic fade
    -Your healing with a Pala/shaman with a shield and decent defensive gear, and they cant be interrupted
    -Druid Tank might work better

    Edit: Just want to add that I didnt overheal, I'm specced for threat reduce on the priest and spammed fade on cooldown
    Last edited by Dav : 05-13-2020 at 03:04 AM

  2. #2

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    I would pay someone else to power level me to level 50.
    Then doing quests and starting instances to farm gear.

    during power level you can farm with your healer to get some gold back.


    A healer is the worst role to powerlevel yourself. I leveled my first team most of the time in instances with my lev60 warrior.
    rfc, sfk my warrior killed everything
    sm and zf graveyard my warrior was tanking and my casters did a lot of aoe damage
    I also farmed Maraudon for items for my shaman. ST I run only two times for quests and then started with BRD farming Items and exp.
    For the last few levels I went LBRS. (Quests, UBRS Key, farming items and farming fr protection potion, pattern for mage robe never dropped, bought in AH.)

    For bigger aoe pulls warrior should use some consumables to hold aggro better.


    team composition recommendation:
    If you are new to multiboxing, I recommend to play a standard team.

    Tank - Healer - 3 caster (2 Mage + 1 WL or 3 Mages)
    Last edited by Tazeon : 05-13-2020 at 05:24 AM
    Mainteam - Level 60
    Warrior / Mage / Mage / Warlock / Shaman

    2nd Team - Level 25
    Druid / Rogue / Rogue / Rogue / Druid

    3rd Team - Level 16
    Shaman / Hunter / Hunter / Hunter / Hunter

  3. #3

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    Quote Originally Posted by Dav View Post
    Hey, I can actually give you some input on this [trying to power level with a 60 Priest] as I tried it.
    ...
    Honestly I stopped it, runs went more smoothly with a level 50 paladin than a 60 Priest for me.
    The main problem is threat, the 60 priest pulls crazy threat off the tank. ... On single target mobs it works ok, but once you have a group your healer is tanking ...
    Yeah I remember folk complaining their Priest was stealing aggro at level so that makes sense that a geared 60 Priest would have serious aggro issues. Likely a 60 Paladin would be better as they start at -50% Healing Threat compared to all other healers and then can lower it by another -30%... Then again a Paladin can spec to be both strong in Healing and Protection and with balanced gear do their best to push Threat and suffer no pushback while healing (though you may still need another healer if you go this route due to interrupts).
    Quote Originally Posted by Tazeon View Post
    ... A healer is the worst role to powerlevel yourself. I leveled my first team [W+2M+L+S] most of the time in instances with my lev60 warrior.
    ...
    For bigger aoe pulls warrior should use some consumables to hold aggro better.

    team composition recommendation: If you are new to multiboxing, I recommend to play a standard team.

    Tank - Healer - 3 caster (2 Mage + 1 WL or 3 Mages)
    Now that you have gotten your team to 60, do you think PowerLeveling with a 60 Tank was worth it? Did you feel like you were able to do larger pulls and offset the XP penalty fully or only partially compared to a regular team?

    Do you think a 60 Protection Paladin would be better than a 60 Warrior at Power Leveling due to better AoE and self heals?

    The reason I ask is because I used my 60 Protection Paladin to PowerLevel 3 Warlocks+Priest from from level 20 to ~40 in instances and felt it was pretty easy and fairly fun but didn't seem to be crazy fast leveling for my alts...

    From 20 -> ~30 in The Stockades the Warlocks did Rain of Fire to help kill the mobs my Protection Paladin gathered up (my Prot Paladin did the most damage by far).

    From ~30 -> ~40 in The Scarlet Monastery the Warlocks did HellFire to help kill the mobs my Protection Paladin gathered up (from memory I think the 60 Prot Paladin still out damaged the Warlocks but they were much closer).

    In both scenarios my 60 Prot Paladin gathered using Retribution Aura and then once all the mobs were back at the Warlocks+Priest I, when needed, would switch to Concentration Aura to suffer no pushback and self heal with the Paladin to supplement the Priest. Even though there were interrupts my Paladin often got off Flash of Light Heals as they are so quick and it really helped me keep my Priest from going OOM... It seemed like my Warlocks & Priest never had any Threat issues and were almost never interrupted and thus would almost always finish their full HellFire channels.

    All in all I enjoyed being able to gather and face tank a ton of mobs but with the XP penalty I sometimes wondered if it would have been better to have just done 4L+P (or 4M+P) instead of trying to PowerLevel 3L+P (or 3M+P) with my 60 Tank and curious your thoughts...
    Last edited by nodoze : 05-14-2020 at 01:53 PM

  4. #4

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    Quote Originally Posted by Tazeon View Post
    The main problem is threat, the 60 priest pulls crazy threat of the tank.
    Heal with Holy Nova - no threat (no mana either after 10 seconds, but that's another issue. At least with 3/4 mages nothing lives longer than 9 seconds, so you're good)

    a 60 Paladin would be better as they start at -50% Healing Threat compared to all other healers
    Is that confirmed? I thought everyone who looked into it didn't find documentation of that. i.e. all healing has a 50% reduced threat, but Palies were the same as every other healer - until you take salv into account.
    Last edited by MiRai : 05-16-2020 at 01:38 PM Reason: Formatting - Automatic Text Color

  5. #5

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    Quote Originally Posted by jak3676 View Post
    ... [Reduce Priest Threat issues] with Holy Nova - no threat (no mana either after 10 seconds, but that's another issue. At least with 3/4 mages nothing lives longer than 9 seconds, so you're good)

    [a 60 Paladin would be better as they start at -50% Healing Threat compared to all other healers]Is that confirmed? I thought everyone who looked into it didn't find documentation of that. i.e. all healing has a 50% reduced threat, but Palies were the same as every other healer - until you take salv into account.
    Good point on the Priest healing threat...

    Regarding Paladin Healing threat, I was skeptical initially as well when it initially came up in an earlier thread in this forum but felt it was pretty evident after reading the discussions, diving deeper, and reviewing various folks testing. If I recall correctly some folk did healing tests that could not be explained otherwise and I recall reading more than once in the many sites regarding Paladin Tanking was that this was done because Paladins can Boost their Healing treat almost +100% via Improved Righteous Fury so they did a hidden -50% nerf to compensate for this. Sorry I don't have time right now to research all that again but I at least felt it was pretty well proven awhile back.
    Last edited by MiRai : 05-16-2020 at 01:38 PM Reason: Formatting - Automatic Text Color

  6. #6

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    Hey guys. I am new to multiboxing.

    I have a 60 mage and a 60 Warrior.

    Right now i boost 3 mages+1priest in SM. But its super boring and meh.
    Do you think i could just run dungeons with my 4 chars+ my 60 mage or warri? Or is the exp penalty to high.

    They are 28 now. So maybe run graveyard?

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