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    Quote Originally Posted by Torgo View Post
    ...Unless you want to main a warrior at 60, I would pick another tank since warriors don't really do anything in a farming group. For example, a pally tank would be much more valuable since you have a second rez and they can do aoe damage so will actually contribute to farming. I ran with a warrior since raiding as fury dps is awesome.

    On the horde side, a lock doesn't really give you anything. On alliance side, as someone pointed out, SM would suck without summons. Horde has Brill to use as a base.

    Overall, horde is much easier to level a 5 man than alliance due to SM and Gor'shak farming.

    I am not sure why chinese bot farmers go with a druid for their tank. Anybody know?
    I agree that Paladin Tanks give the best overall utility to teams focused on Dungeon Grindings (though they can have issues in fights that have threat wipes).

    Personally, whether Horde or Alliance, I can't imagine not having a Warlock for any dungeon focused team that includes a main character that frequently goes off to do other content (raids, battlegrounds, etc). If the server isn't too hostile for it I guess you could stage level 20+ Warlocks near needed location(s) to mitigate the pain... I agree that especially for Alliance, even if the team does not include a main character, a Warlock really helps as SM and such are a PiTA.

    Also curious why Druid Tanks seem to be preferred. My best guess is that maybe they are the easiest Tanks to gear to get decent performance from (kinda like how Mages get the most mileage out of starter gear) though I don't know that for sure.
    Quote Originally Posted by Gh0ztEye View Post
    Hunters are fantastic dungeon grinders! The key to getting the most out of them is AOE pets like owls, carrion birds, and gorillas for screech and thunderstomp. 5x hunters can burst then just feign death to reset pulls. 4x hunt + shaman can just grind it out only having to wait for sham mana.

    I tried various combos of pets and in the end what usually happened was the sham would get aggro from healing. I switched to 4 carrion birds and did a couple SM runs the issue seemed to be resolved. I also went out and got 4 gorillas and had pretty much the same outcome. I'm going to try a bird with the gorillas next and see how that goes.
    What is the highest levels you have run both 5H and 4H+Healer?

    Curious which team (5H or 4H+Healer) do you think is better for farming dungeons? My gut has always been that a Healer brings more to the table than a 5th Hunter but I never ran either team in Vanilla nor Classic so curious to hear from someone who has...

    Note that I ask in part because your signature says your hunters are 38 and curious if it is out of date.
    Last edited by nodoze : 05-15-2020 at 03:41 PM

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