
Originally Posted by
'Gallo',index.php?page=Thread&postID=53388#post533 88
Call me a noob, but what the hell is the advantage of using all those conditionals? It always confuses me. Tell me what the difference is in a combat situation between his macro and mine:
/cast [target=focustarget] Lightning Bolt
Let's say you want to heal and lightning bolt in the same macro then you can do the following:
Code:
/cast [target=focustarget, harm] Lightning Bolt; [target=focustarget, help] Healing Wave; [target=player] Healing Wave
Now you have a single macro that will either cast Lightning Bolt if an enemy is targeted, Healing Wave on a friendly target or otherwise it will cast Healing Wave on yourself.
Not tested and I don't play shaman so I have no idea if that is a valid example. It is just for demonstrative purposes to show that conditionals allow you to do multiple things in the same macro.
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