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  1. #1
    Member sethlan's Avatar
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    Default Anyone tried that Comp? 4 warlocks 1 priest

    Cons and pros? Please share
    Classic: 8x Tauren Shamans Level 60- Failarena. US
    Leveling-Second Team: 7x Mages 1 Priest

    multiboxing live @ http://twitch.tv/sethlan youtube @ https://youtube.com/sethlan

  2. #2

  3. #3

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    Quote Originally Posted by sethlan View Post
    Cons and pros? Please share

    I'm at 60 on my PrLLLL.

    Cons...

    No real tank which isn't a big deal until you hit UBRS (Have cleared LBRS, Strat UD/Live, Scholo etc)



    Pros...
    Everything else

  4. #4
    Member sethlan's Avatar
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    Default

    Quote Originally Posted by Gh0ztEye View Post
    I'm at 60 on my PrLLLL.

    Cons...

    No real tank which isn't a big deal until you hit UBRS (Have cleared LBRS, Strat UD/Live, Scholo etc)



    Pros...
    Everything else
    That's awesome!, Yeah after getting shamans to 60 and getting them all blue gear and poking around.
    Mages and Priest in the works... but I think I also want warlocks!
    Classic: 8x Tauren Shamans Level 60- Failarena. US
    Leveling-Second Team: 7x Mages 1 Priest

    multiboxing live @ http://twitch.tv/sethlan youtube @ https://youtube.com/sethlan

  5. #5

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    Quote Originally Posted by Gh0ztEye View Post
    I'm at 60 on my PrLLLL.

    Cons...

    No real tank which isn't a big deal until you hit UBRS (Have cleared LBRS, Strat UD/Live, Scholo etc)



    Pros...
    Everything else
    I guess what everyone is wondering is...how is it vs MMMMP?

  6. #6
    Rated Arena Member daviddoran's Avatar
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    Default

    4 warlocks don't have the same AOE potential as 4 Mages, but they are less glass cannon prone. I always played my mages fast and loose, always taking huge pulls, often losing 1-2 mages every pull. Warlocks were a much smoother experience, voids can tank regular mobs easily enough, and soulstone prevents corpse runs when things go sideways.

    Mages can do better when dealing with magic immune mobs, just switch from frost/fire/arcane spells as needed. Warlocks are less useful here, as you mostly have Shadow, with some fire spells.
    5 Boxing Atiesh - Alliance

  7. #7
    Multiboxologist MiRai's Avatar
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    Default

    Quote Originally Posted by sethlan View Post
    Cons and pros? Please share
    You could start the conversation off by sharing what you find interesting about this team, then others can work from there.
    Do not send me a PM if what you want to talk about isn't absolutely private.
    Ask your questions on the forum where others can also benefit from the information.

    Author of the almost unknown and heavily neglected blog: Multiboxology

  8. #8

    Default

    Quote Originally Posted by daviddoran View Post
    4 warlocks don't have the same AOE potential as 4 Mages, but they are less glass cannon prone. I always played my mages fast and loose, always taking huge pulls, often losing 1-2 mages every pull. Warlocks were a much smoother experience, voids can tank regular mobs easily enough, and soulstone prevents corpse runs when things go sideways.

    Mages can do better when dealing with magic immune mobs, just switch from frost/fire/arcane spells as needed. Warlocks are less useful here, as you mostly have Shadow, with some fire spells.
    How is leveling and PVP?

  9. #9

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    Quote Originally Posted by casualmic View Post
    How is leveling and PVP?
    Leveling is butter smooth. Between bandages, cannibalism, life tap with the occasional holy nova/prayer of healing there really is no downtime other than priest mana.

    I tab target dot n wand out in the world and rain of fire groups.

    For dungeons I just send voids in, hellfire/prayer of healing, lifetap, cannibalism/bandage and move to the next pack.

  10. #10

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    I just started a Priest/4 Lock team and I'm loving it so far. I'm only level 24 with them at the moment but I think the potential for the team is huge. I've decided to have one lock, that I drive from, spec destro with improved imp talents from demo for the stam buff on my party (and the imp does insane dps at this level). The other three locks are demo/aff with improved void walker and so far so good on their tanking and dot/draining while my lead lock melts single targets/run aways.

    I think I will respec when I get into the 40s/early 50s for all my locks to be DS/destro with improved hellfire and have three of the locks sac their imps with DS for the +15% fire dmg buff while the 4th keeps his improved imp out for the stam buff. I think that type of hellfire AoE will melt through dungeons even faster than mage AoE. Also lot of bosses will probably be pretty easy at this level if I open every boss fight with 4 soulfires. Then when I get to 60 I'll respec again to a more LRBS/UBRS friendly spec.

    I'm excited about this team because I feel like there's so many different ways to build the lock talents that could all be feasible and exciting.

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