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  1. #1

    Default New 5 man 4x Hunters with Priest questions

    So I have my original lock, 3x mage, priest group up and decided to try something different and went with 4x hunters and a priest. My question is what the Hell am I doing wrong. Seem to have nothing but issues with the pets in Deadmines. Am i just silly trying to level this group in dungeons like I did with my original and should I instead be sticking to quests in outdoor zones?

    The hunters are all level 19 but once I get to the furnace/forge room my pets just seem to wind up getting me zerged every time. I am sure if they could talk they would be yelling LEERRRRROOOOOYYYYY!
    Last edited by Kepo : 04-16-2020 at 03:03 AM

  2. #2

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    I can't really help you with your problem (I don't play alliance and have no clue about deadmines), but I want to level a similar team 4x hunter and 1x shaman.

    I don't plan to do instances in lower levels. I will stick with Barrens quests and grinding mobs.

    For instances I recommend at least to get 2 owls with screech for aoe tanking and for bosses a turtle with shield. I dont know the exact level for the pet spells.

    I think with level 30+ instances will get easier.
    skills
    lev 28
    Frost Trap
    Arcane Shot Rank 4

    level 30
    Feign Death
    Multi Shot Rank 2

    bm talents
    level 30 - Intimidation (stun and more aggro for pets)
    level 31,32 - Bestial discipline (more focus for pets)
    Mainteam - Level 60
    Warrior / Mage / Mage / Warlock / Shaman

    2nd Team - Level 25
    Druid / Rogue / Rogue / Rogue / Druid

    3rd Team - Level 16
    Shaman / Hunter / Hunter / Hunter / Hunter

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