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  1. #1

    Default CLASSIC - Team comps

    6 accounts available looking at options to round out the perfect set of toons.

    Current Teams:
    MMMMPr
    WMMMPr
    LMMMPr

    new team goal:
    DLLLPal

    The trinity team reaching the pointy end now all 55 or better...


    Looking at what other options will be "NICE" to have...


    Where I am ATM:


    Acc1: Mage 55 Lock 60
    Acc2: Mage 60
    Acc3: Priest: 56 Lock 60
    Acc4: Mage 56
    Acc5: Warrior: 57
    Acc6: Mage:60


    I'm thinking i need to get a pally tank into arsenal..


    Looking at running the below as another team:
    When they ding below it will give me the option to run 5 Locks as well = MANY MANY dots for Aff farming, gets the pally tank and a druid that can convert to a boomkin further down the chain..


    THOUGHTS?
    Acc1: Druid HEALER or do i go another Priest or Paladin: . I like the idea of HOT's for the locks, but dual pally buffs a consideration....
    Acc2: Lock
    Acc3 Pally TANK
    Acc4: Lock
    Acc5: Lock

  2. #2

    Default

    4 locks + hpriest is quite strong for pushing content, easy to sell gear carries etc since it can do bosses reliably.

  3. #3

    Default

    Quote Originally Posted by wadafruck View Post
    4 locks + hpriest is quite strong for pushing content, easy to sell gear carries etc since it can do bosses reliably.
    I do enjoy locks as i was a former raiding lock. Will look to change the druid to a priest then, aoe heals > hots for mass lifetaps. Thanks for the feedback

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