SerScruffington is the only multiboxer I know of in BFA who has cleared numerous raid encounters with ten characters, and all of his kills are on his YouTube page.
If there was a single right answer, then everyone would be playing it, but instead you have several threads (right on the first page of this sub-forum) asking about different comps, as well as which tank and healer are best for high-end content. However, the general consensus is a ranged class with high mobility, since most encounters have movement, some much more so than others.
Overall, it's just a difficult question to answer when someone is looking to go from zero to one-hundred immediately upon jumping into a game that they have almost no experience with, and I just don't think people can tell you what's going to be valuable, to you, unless you get some hands-on experience with end-game content. You may have someone say they had a good experience with using a Shaman healer, whereas the next reply will say that they hated Shaman, and they prefer a Druid. Then, a third person says that Shaman and Druid healers are lackluster, and that Monk is what they like. In a situation like that, is that useful information? I'm not sure, unless they're all willing to give a full write-up of their experience, with added team comp and dungeon/encounter breakdowns, so that you can attempt to make a more-educated choice, but there's just so much information that may or may not be useful.
However, if you want a safe guess, then I would say to use the same composition that Scruffington used (Paladin, Hunter, Hunter, Hunter, Monk), but, ultimately, a proper answer to this question is likely going to require that you have some hands-on experience with the game, its classes, and end-game content. Although, even armed with all of that information, you should still be prepared to level (or boost) new classes for if/when your first choice(s) don't work out.
If this were back in Legion, then I might've agreed, but the only people pushing high-end content, currently, are those running mixed-class/role teams. Especially if you're interested in raiding as a multiboxer, as it's highly unlikely you'll accomplish anything by walking into a raid environment with ten tanks.
Also, macros and add-ons can only take you so far. Add-ons themselves are generally used for displaying information, and macros are used for consolidating class rotations and/or expanding some abilities (e.g. mouseover).
Deadly Boss Mods or Big Wigs, and then probably Weak Auras, but WA is going to take a lot of configuration on your part to make work correctly.
You don't see Rogue teams because Rogues have been, historically, quite disappointing to multibox. The core mechanics of the class require more micromanagement than multiboxers are able to give them, and, in turn, they lose a ton of efficiency because of that.
I would enjoy seeing others complete, or attempt to complete more high-end content in WoW, but I think anyone in your situation has a long journey ahead of them before they're there, especially with the gear, legendary cloak, and essence grind that comes along with it. I would certainly only focus on five characters until you get a better feel for what current end-game in WoW is all about, and if I were in your position I'd be watching videos from those pushing difficult content to maybe get a better understanding of what you're getting into.
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