Yea its really not worth it for a raid. On my team a lvl 19 dungeon elite gives 86 experience non-rested in my 5 man team. It gives 17 experience non rested in my 10 man. That's 5 times less. The base experience falls (61 in 5 man, versus 34 in 10 man), but you get a group bonus of 25 in the 5 man, but a raid penalty of 17 (50%) in 10 man. The extra speed with pulls just doesn't seem to offset the difference between the two in my testing which is a shame.
Maybe in later dungeons. Will have to test again then. Another thing is raid experience seems to be really dodgy for regular mobs. Often times I will kill 2 or 3 and get 0 experience, then start again. Generally single digits for anything yellow. They really nerfed 10 man experience hard which means really the only option is leveling two 5 man teams separately it seems.
Wailing Caverns really has made me want to quit this project altogether but holding out hope that SFK or BFD will be a better experience for my two teams.
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