Hey.
I was playing MMMMP team, multiboxing first time in my life.
It went pretty nice, I hit 60 on 4-5 days of /played and got team to full pre-BiS on 7-8 days of /played
End up strat live farming for 22-23 minutes every run without any problems with bosses or trash packs.
Now me a bit bored, wanna level new team, but want to change something, add some diversity.
But I'm not sure how, right now in my mind replacing every mage will ruin my whole strategy, I was using round-robin counterspell like a lot to group up mobs even if they are not casters, and was moving a lot while doing my AoE rotation, sometimes backpedaling to not let my main mage die from leeway.
The problem is if I add warlock instead of mage, or even two warlocks, if I understand correct, I cant move anymore while aoe rotation, I have to stand still, since warlock channel hellfire, also I'll lose 1-2 counterspells, which will f*ck up my whole strategy with fast pulling casters in 1 place (sometimes I feel like even 4 counterspell not enough).
So it can f*ck up leveling speed by a lot.
Also I can add warrior + warlock or just warrior.
So I'm not sure what to choose here.
Maybe some of you who already tried different team composition could advise me another optimal strategy for different team setup?
For example, could voidwalkers be used for pulling? Like I could have LLMMP, going with 2 voidwalkers for 2 different packs from behind of the wall, then command them to go back, shield warlocks (mb also sacrifice voidwalkers I don't know), hellfire, arcane explosions, holy nova? Or mb there is better strategy with voidwalker pulling/tanking?
Also could someone explain a bit about warrior in that setup, so, even if he use shout 2 times before mages start AoE, I feel like mages will cause very high threat too fast, and there is a lot of losing dmg replacing mage with warrior, so not sure if it will work properly.
Thanks in advance.
Sorry for that messy question, I'm not native english speaker.
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