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  1. #11
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Purpleflavor View Post
    When they removed combat /follow in warmode they couldnt have been more blatant that they were targeting multiboxers specifically in pvp. If it were because of bots, they would have did the same in non-warmode. Someone working at blizzard today doesnt like us. Hopefully they are gone soon and the new expansions and patches just leave it out and let us play.
    To play devil's advocate, they could've entirely removed /follow when War Mode was enabled, but they didn't. Presumably, it was more work to jump through the hoops that they did to keep it, since an outright removal would've likely been much easier to accomplish, just like in battlegrounds.
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  2. #12

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    Quote Originally Posted by Purpleflavor View Post
    i read this and just got sad cause i know they wont ever do it, it doesnt benefit them in any way and our numbers are too small.
    Yeah, it's pretty sad hopefully one day we can get bigger numbers.

  3. #13

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    I haven't played in a while but I notice you guys talking about IWT issues. Did they change IWT somehow with ranged classes? It used to work fine for me when I boxed 5 hunters during early bfa.

  4. #14

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    Quote Originally Posted by briarknit View Post
    I haven't played in a while but I notice you guys talking about IWT issues. Did they change IWT somehow with ranged classes? It used to work fine for me when I boxed 5 hunters during early bfa.
    yes.. when in PvP combat you can not IWT on enemy targets for all ranged classes.. which i think sucks..im supersized they have not broke it for melee as well.

    On my hunters i always make sure i dont loot any mobs until im ready to leave that area.. good PvP players know hunters can not chase them if they are boxed toons.. so i use corpses to get back in range if they run away..you can IWT corpses for looting even if active PvP
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  5. #15

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    Years back when the /follow issue first came up I left a suggestion with them that would work for us.

    1. Reenable /follow everywhere for toons on the same battle.net account.
    2. Add scaling penalties for each concurrent character on the same battle.net account. Like damage nerfs as more toons get added.

    This way you could choose the penalty as-is which is loss of follow on your deathball or have all /follow functionality back in all content with scaling penalties the more you have. Such that with 8 concurrent sessions you might be doing 2/3rds the damage you currently do.

    Ideally you should be able to dual box and have no penalties anywhere. It's just short sighted to punish a dual boxer the same as a 40 boxer.

  6. #16

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    So, I am leveling some Hunters right now with WM on. When I do encounter some horde, does targeting work the same as if it were a normal mob; and the only thing that gets disabled is /follow?

  7. #17

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    That is correct, this happens with all classes. It’s just amplified with hunters. I think it has something to do with the pets. If your using animal companion for 2 pets it’s even further amplified. The follow being broken just lasts a really long time after combat has ended.

  8. #18

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    I understand this conversation is mostly pertaining to retail. But at the moment all classic battlegrounds seem to have a super high % of bots running 24x7. Not that I don't want to be able to PvP with my own crew, but I think Blizz needs to focus on cracking down even more at the moment.

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