Capturing the entire desktop tends to require more resources than capturing just a single game client, even when said game client takes up the entire screen. So, I'd be looking at what the hardware is doing to see if there's a bottleneck somewhere.
Capturing the entire desktop tends to require more resources than capturing just a single game client, even when said game client takes up the entire screen. So, I'd be looking at what the hardware is doing to see if there's a bottleneck somewhere.
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Author of the almost unknown and heavily neglected blog: Multiboxology
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