
Originally Posted by
myrsnipe
There's a lot of stuff that needs to be right to pull these off, it took me almost 40 tries to get the consistency down. First off, get yourself endgame blues with high stamina and int, necropile and dreadmist are good, you should value raw stats over damage here. 100 HP chest and 9 stamina bracers are cheap, minor speed on boots are essential!
My build relies on arcane resistance, loads of casters in armory and cathedral that will keep you topped off, as well as a full frost spec. You need chill, imp blizzard, frost barrier, cold snap and stay away from the talent that randomly freezes chilled targets.
For the first pull in armory, run around the courtyard, then pickup the ones in the middle, frost nova and FS, CoC repeat. This pull is the easiest by far. Second pull requires running all the way to the end, use blink to bypass some packs that you can't run pass. Pull the last pack and start running back to the Courtyard, use blink and CoC to slow down pursuers, pick up extra adds that aren't in the direct path if you dare. At the stairs in the middle if you have time use rank 1 blizzard to tighten the pack. Run out to courtyard and wait for pursuers, iceblock when they are on you.
Your job here is to have a combination of high HP, fresh ice barrier and mana shield, frost nova and blink must by ready by the time ice block ends, and be sure all pursuers have gathered around you before ice block runs out. If you froze mobs earlier and they come later after your nova you might die.
Frost nova and blink, you will take heavy dmg, but with full shields it should be fine. While running reapply ice barrier if you can or fire ward to avoid ranged interrupts. If everything went well you can now cast blizzard three times before a nova and finish them off, if not you really don't have enough room to run around and collect them, so cold snap and redo. The hardest part is getting no resist on nova and three perfect blizzards slowing down the mobs the entire time.
For cath courtyard, the hardest part is learning the correct path to run, remember to cut corners and cast AE rank 1. Start pulling from entrance, run out and right on the tiles, up to last pack before stairs (use AE rank 1, don't waste time running into them), run back diagonally to entrance over the grass and then take left side (here I usually reapply ice barrier). Run up to stairs and use AE to get everyone (those on the grass will follow the other mobs), they often overtake me here so nova or CoC is good (often lose ice barrier too, reapply mana shield). Run up the stairs and left onto the side (make sure they follow you up here, if you move too fast after a nova they might cut across the grass and catch you in front of the cathedral), go right and pull the 4 guards in front of cath with fire blast and counter spell, continue to right side and get the last few before running down the stairs.
At this point do the same as with the armory pull, make sure you have fresh shields and HP to survive, you absolutely need 3 perfect blizzards to pull it off. Use frost ward instead of fire ward here if ice barrier is on CD.
Inside cath is nothing special, I just range pull with rank 1 blizzard and do semi big packs, mana is tight on these due to no caster feeding my mana and they heal, but with mana stones you should have enough
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