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Thread: LMMMP team

  1. #1

    Default LMMMP team

    Ive scrolled a bit and seen a few wmmmp and mmmmp teams, just wondering if anyones done a lmmmp team?

    Ive gone staggnant with my teams a d looking ti shuffle due to time. So mmmmp or lmmmp before my break and the forthcoming grind.

    My prev teams were wwwws and mlmmp.

    Just after a simple keybind and run.

    Thanks in advance.

  2. #2

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    Quote Originally Posted by Lewsifur View Post
    Ive scrolled a bit and seen a few wmmmp and mmmmp teams, just wondering if anyones done a lmmmp team?

    Ive gone staggnant with my teams a d looking ti shuffle due to time. So mmmmp or lmmmp before my break and the forthcoming grind.

    My prev teams were wwwws and mlmmp.

    Just after a simple keybind and run.

    Thanks in advance.
    It sounds like you previously ran mlmmp (in addition to wwwws) which seems the same as lmmmp.

    What is the difference between lmmmp and mlmmp?

    Sorry I am a little confused.

  3. #3

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    Sorry, ipad typo.

    It was a WLMMP.

    Im going to drop the warrior in favour of a mage. Im trapped wondering if I should replace the lock with a mage too.

    The lock has the utility, and Im hoping it can stand in for the warrior, with less gearing and button issues.

    The added dps from the new mage Im hoping, will allow the lock to take a few hits before the aoe priedt and mage tesr them down. Once at the the lock receives hellfire snd taunt shouldnt be too much of an issue and it can contribute to aoe burns.

  4. #4

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    Quote Originally Posted by Lewsifur View Post
    Sorry, ipad typo.

    It was a WLMMP.

    Im going to drop the warrior in favour of a mage. Im trapped wondering if I should replace the lock with a mage too.

    The lock has the utility, and Im hoping it can stand in for the warrior, with less gearing and button issues.

    The added dps from the new mage Im hoping, will allow the lock to take a few hits before the aoe priedt and mage tesr them down. Once at the the lock receives hellfire snd taunt shouldnt be too much of an issue and it can contribute to aoe burns.
    Ah OK.

    What level is your team?

    Warlocks can get pretty tanky when they get Master Demonologist & then SoulLink as early as 40 though I don't know how much of that is based off of gear that is only available closer to cap.

  5. #5

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    Pretty young still. Lock is 14 and Im abou to try out RFC. I can Im trying to find out if a mage can be on par with a mage for aoe, and tske the hits for gathering mobs. Didnt think of the demo tree =) for later on. Nice points.

  6. #6

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    Quote Originally Posted by Lewsifur View Post
    Pretty young still. Lock is 14 and Im abou to try out RFC. I can Im trying to find out if a mage can be on par with a mage for aoe, and tske the hits for gathering mobs. Didnt think of the demo tree =) for later on. Nice points.
    I am actually in the same boat as you except, instead of LMMMP, I am currently working with MLLLP (though eventually I plan on going PaladinTank+LLL+P for grinding at cap)...

    In my case I am hoping I can get an easy AoE face tanking setup where I just gather on the Paladin Tank doing high Threat AoE DPS (Consecration and reflection damage) and then boost AoE DPS from 3 tanky Warlocks (each with upto -50% threat) and AoE Heal/DPS from the Priest (with no Threat). My hope is that I can end up with a very survivable AoE team with very controlled Threat that still puts out solid AoE DPS with no twitch healing required and just face tank AoE large packs of mobs. It will take many, many, more levels to kick in however compared to a Mage team which gets AE so early (but are more squishy).

    What level must a Warlock get to before they can be tanky?...

    At level 20 your Warlock gets Rain of Fire and at 30 the Warlock gets HellFire but their suvivablity isn't heavily beefed up till later. Warlocks do get some extra stamina early on but their real tanky talents can't be taken until levels 35-40 (those last 6 points all increase the survivability via the Demonology tree).

    OK, so maybe Warlocks can be semi-Tanky at level 40 but can they Tank at level 40?

    While you can be semi-tanky at level 40 that means you had to put all your points into Demonolgy and thus you don't have any pushback resistances so your AoE DPS goes down the more mobs you have on you and you can't AoE tank if you aren't doing AoE damage DPS for threat... That shouldn't be a problem for my team with the Paladin tanking but it may make it hard for a Warlock to effectively tank for Mages until a higher level... It isn't until level 57+ that Warlocks can be both semi tanky and have a base 70% Pushback resistance (which a Paladin can take to 100%+ via Concentration Aura)... Also the best Tanky Warlock gear is at level 60...

    I say all this so you can temper your expectations at the lower levels... There was a video of a Warlock tanking awhile back and it may be doable for a team of Mages but it likely won't be till at the higher levels... In that kind of setup you may actually want a Paladin instead of a Priest as the Paladin can heal the Warlock with less threat, give the Warlock more AoE threat via Retribution Aura initially, and then boost Warlock Theat via eliminating knock-back by switching to Concentration Aura and do this all while giving the Mages -30% threat... Warlocks still can't shout like Warriors or Paladins (via GBoK) but their VoidWalker can do single target Taunts every 5 seconds via Torment and can do an AoE Taunt every 2 minutes via Suffering.

  7. #7

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    Great info, made me re-think a few things which good. Hearing Paladin makes me miss legion .

    I think Ill treat the lock as a low dps pet and have the imp out for the stam and fs.

    My thinking is, with the priest buff, I might get away by using a frost mage as the punch bag and hopefully, treat the team as aoe mage team, with hellfire at 30.

    Then at nameds, pull out the vood pet, and with enough talents in destruction?, trest the lock like a mage and dot, then nuke down the named before the voidwalker dies.

    From memory of some posts, some named avoid so the lock could face tank with drain life and dots, and outheal with the help of the priest.

    Awesome feedback on the tanky stuff, I will test with my chars back against a wall.

  8. #8

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    Interested in the feedback as well, as I currently have a WLMMP and thinking leveling a full caster team.

    Wondering as well if the lock with its added benefits is better that having 4 mages. But not necessarily going soul link as you lose quite a lot of dps in the process.

    I understand that some have succeeded in taking down all bosses until ubrs with 4 mages (confirmed by Peregrine in another post) so I guess a Void Walker even not fully buffed could do the trick...

  9. #9

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    Quote Originally Posted by Nyth View Post
    Interested in the feedback as well, as I currently have a WLMMP and thinking leveling a full caster team.

    Wondering as well if the lock with its added benefits is better that having 4 mages. But not necessarily going soul link as you lose quite a lot of dps in the process.

    I understand that some have succeeded in taking down all bosses until ubrs with 4 mages (confirmed by Peregrine in another post) so I guess a Void Walker even not fully buffed could do the trick...
    In one previous thread someone was touting great success with Voidwalker tanking but I am not sure if they had a Paladin in the party or not. Not sure if it is required but that -30% aggro should help alot.

  10. #10

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    Voidwalker can hold aggro when you have warlocks slowly dealing damage with dots, but with mages forget about it, you can use voidwalker to pull mobs and Torment to hold aggro for 2 arcane explosions.

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