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    Quote Originally Posted by Thegreatconductor View Post
    My team was Resto Druid and 4x mages all level 52 and based on comments here I thought this would be tough without a tank and it certainly was. I changed tactics to Feral Druid tank (52) with 3x mages (52) and Holy Paladin (60). This works better but I'm still struggling with a few things and I'm guessing I'm doing something wrong.

    1. When the tank is at about 60% I cast holy light with the paladin and immediately get agro on some of the secondary targets. Since the Paladin is behind me I have to turn my back to the other mobs which makes me take more damage. This is even with blessing of salvation on the mages and paladin.
    2. When a dwarf gets low they run which is a real mess if they run behind my mages so they can no longer cast without me re-positioning.

    Any tips would be much appreciated from positioning to how I should pull and what abilities I should be using etc. Please help!
    Tank & push AoE threat with the Level 60 Paladin. Try to heal as much as possible from the Paladin and use the Druid to innervate the Paladin and off-heal. Try to round-robin freeze the dwarfs with the mages and Judge any that try to run with the Seal of Justice (they will stop fleeing and even come back to fight you).

    If you have a second Paladin in your back pocket heal with it and have it put Blessing of Salvation on itself and the Mages so the Tanking Paladin can spam Greater Blessing of Kings on the 3 Mages in the unlikely event that he loses aggro.
    Last edited by nodoze : 11-11-2019 at 01:33 AM

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