I am actually in the same boat as you except, instead of LMMMP, I am currently working with MLLLP (though eventually I plan on going PaladinTank+LLL+P for grinding at cap)...
In my case I am hoping I can get an easy AoE face tanking setup where I just gather on the Paladin Tank doing high Threat AoE DPS (Consecration and reflection damage) and then boost AoE DPS from 3 tanky Warlocks (each with upto -50% threat) and AoE Heal/DPS from the Priest (with no Threat). My hope is that I can end up with a very survivable AoE team with very controlled Threat that still puts out solid AoE DPS with no twitch healing required and just face tank AoE large packs of mobs. It will take many, many, more levels to kick in however compared to a Mage team which gets AE so early (but are more squishy).
What level must a Warlock get to before they can be tanky?...
At level 20 your Warlock gets Rain of Fire and at 30 the Warlock gets HellFire but their suvivablity isn't heavily beefed up till later. Warlocks do get some extra stamina early on but their real tanky talents can't be taken until levels 35-40 (those last 6 points all increase the survivability via the Demonology tree).
OK, so maybe Warlocks can be semi-Tanky at level 40 but can they Tank at level 40?
While you can be semi-tanky at level 40 that means you had to put all your points into Demonolgy and thus you don't have any pushback resistances so your AoE DPS goes down the more mobs you have on you and you can't AoE tank if you aren't doing AoE damage DPS for threat... That shouldn't be a problem for my team with the Paladin tanking but it may make it hard for a Warlock to effectively tank for Mages until a higher level... It isn't until level 57+ that Warlocks can be both semi tanky and have a base 70% Pushback resistance (which a Paladin can take to 100%+ via Concentration Aura)... Also the best Tanky Warlock gear is at level 60...
I say all this so you can temper your expectations at the lower levels... There was a video of a Warlock tanking awhile back and it may be doable for a team of Mages but it likely won't be till at the higher levels... In that kind of setup you may actually want a Paladin instead of a Priest as the Paladin can heal the Warlock with less threat, give the Warlock more AoE threat via Retribution Aura initially, and then boost Warlock Theat via eliminating knock-back by switching to Concentration Aura and do this all while giving the Mages -30% threat... Warlocks still can't shout like Warriors or Paladins (via GBoK) but their VoidWalker can do single target Taunts every 5 seconds via Torment and can do an AoE Taunt every 2 minutes via Suffering.
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