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  1. #81

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    Quote Originally Posted by Mercbeast View Post
    Were they just tap leveling open world with the hunter pets?

    It must be rough in P2 now with PvP everywhere then?
    Yes I believe so. P2 does likely make it not very viable for some however it is viable on PVE servers and likely on PVP server that are heavily dominated by your faction (some PVP servers are like 85% one way and finding the other faction is like finding a unicorn in the wild).

  2. #82

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    Yea, once you push above that magic level 40+ sort of barrier, being under pop side on a pvp server is suicidal. However, you might be able to find less contested areas through into your late 30's.

  3. #83

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    9 pages of "Summary" can we have a Summary Summary thread :-D ?

    re pvp... suicidal seems a bit exaggerated... if solos manage we can manage more... you can kill level 60s starting in low/mid 40s so while you are grey to them they take a risk for no reward
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
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  4. #84

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    Quote Originally Posted by Moorea View Post
    9 pages of "Summary" can we have a Summary Summary thread :-D ?

    re pvp... suicidal seems a bit exaggerated... if solos manage we can manage more... you can kill level 60s starting in low/mid 40s so while you are grey to them they take a risk for no reward
    I guess you're not on Herod. Where literally every single FP that is near a high level dungeon is camped by multiple groups. Where every 40+ zone has roaming 5-10 man groups ganking, and the top end zones have multiple on multiple raid groups just zerging everything down. For example, Red Ridge FP frequently has 10-15+ people camping it. Good luck with that.

  5. #85

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    Quote Originally Posted by Mercbeast View Post
    I guess you're not on Herod. Where literally every single FP that is near a high level dungeon is camped by multiple groups. Where every 40+ zone has roaming 5-10 man groups ganking, and the top end zones have multiple on multiple raid groups just zerging everything down. For example, Red Ridge FP frequently has 10-15+ people camping it. Good luck with that.
    if you are leveling a 5 man on the under pop side stay in instances and reset from inside, if you are higher level and can afford it, maybe look into using a repair bot also if it's super bad in blackrock.

  6. #86

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    Quote Originally Posted by Hardcore Scape View Post
    if you are leveling a 5 man on the under pop side stay in instances and reset from inside, if you are higher level and can afford it, maybe look into using a repair bot also if it's super bad in blackrock.
    Yea, that was the whole point of the conversation. It's suicide to be outside of instances in the higher level zones on these big imbalanced servers. It also takes, literally, upwards of 40 minutes to death crawl into black rock mountain, and it could be even more in some cases.

  7. #87

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    -2B) Killing by level 60 Pet(s) of any level mobs can help after the characters to be boosted tag the mobs. Note that there does need to be 2+ alts in the party to be boosted for the XP to scale well. If you don't want to split the XP between the alts you can have one die, release, and sit as a ghost in the grave yard far enough away from where you are killing mobs and all the XP will go to the alive alt.



    Does this work anymore after today's downtime? cant seem to make it work anymore anyone else?


    Edit: nvm was just one zone it didn't work in for some reason

  8. #88

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    Does anyone know when it's beneficial to put a low level alt in your main exp group? I was leveling up a healer for my 5 box using a 60 warlock pet with druid buffs. It was very fast to about 25. Then i logged in my 45 shaman and tagged mobs that were 36+ with the healer.

    It's been faster than normal for sure, but by no means blazing. At 35 I tried just letting 3 level 60's and a level 56 carry in ST, but the 35 was only getting like 60 exp per kill. I was hoping to get into dungeons asap because open world tap leveling is a major pain right now. I feel like there's been something talked about with killing mobs that aren't 10+ levels over you but I can't find anything detailing it.

    He's 39 now, I'm probably going to grind out this level then test out ST again at 40 and see what the exp gains are. I'm sustaining 35k ish an hour right now depending on pvp, so ideally I'd be able to maintain those kind of exp gains.

  9. #89

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    Quote Originally Posted by Tanar View Post
    Does anyone know when it's beneficial to put a low level alt in your main exp group? I was leveling up a healer for my 5 box using a 60 warlock pet with druid buffs. It was very fast to about 25. Then i logged in my 45 shaman and tagged mobs that were 36+ with the healer.

    It's been faster than normal for sure, but by no means blazing. At 35 I tried just letting 3 level 60's and a level 56 carry in ST, but the 35 was only getting like 60 exp per kill. I was hoping to get into dungeons asap because open world tap leveling is a major pain right now. I feel like there's been something talked about with killing mobs that aren't 10+ levels over you but I can't find anything detailing it.

    He's 39 now, I'm probably going to grind out this level then test out ST again at 40 and see what the exp gains are. I'm sustaining 35k ish an hour right now depending on pvp, so ideally I'd be able to maintain those kind of exp gains.
    Your mistake is going into dungeons that under leveled. You have basically a hard cap of how much XP per kill you will get based on level/group size. In ST you're killing fairly high level mobs. Your lowbie is leaving probably 50% of the potential XP on the table. Each level you gain in a place like ST, you're going to get more XP per kill, while the kill rate will remain relatively static. If you were in there at level 48, you'd probably be getting 100ish xp per kill, vs 60ish.

    When getting boosted, the ideal setup is to always be basically the same level as the mobs, because that's the most efficient way for the high level to boost. Getting boosted in SM cathedral at level 38, is going to be a lot faster xp/hr than getting boosted at 33, because the kill speed is going to be roughly the same, but you're going to get a significantly larger chunk of XP per kill.

  10. #90

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    Quote Originally Posted by Mercbeast View Post
    Your mistake is going into dungeons that under leveled. You have basically a hard cap of how much XP per kill you will get based on level/group size. In ST you're killing fairly high level mobs. Your lowbie is leaving probably 50% of the potential XP on the table. Each level you gain in a place like ST, you're going to get more XP per kill, while the kill rate will remain relatively static. If you were in there at level 48, you'd probably be getting 100ish xp per kill, vs 60ish.

    When getting boosted, the ideal setup is to always be basically the same level as the mobs, because that's the most efficient way for the high level to boost. Getting boosted in SM cathedral at level 38, is going to be a lot faster xp/hr than getting boosted at 33, because the kill speed is going to be roughly the same, but you're going to get a significantly larger chunk of XP per kill.
    But the xp per kill will be significantly reduced in cath because of the average level of the group? I guess I was under the impression that you got exp inside instances based on the average level, hence why one higher level with 4 lower levels works well. I figured the same would apply, and that my 35 getting carried would get at least ok xp if I killed mobs close to the average level of the group.

    If i could open world tag that would definitely be ideal. My level 39 can easily tag level 48+ mobs that would make doing an aoe/tagging ideal. But it's nearly impossible on a pvp server. Moving into an instance is definitely best case for me. I just need to find a way to keep it at 30k+ an hour, because anything lower than that feels really really slow.

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