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  1. #101

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    Quote Originally Posted by Vivan View Post
    At what level do mages stop being efficient boosters?
    If I recall correctly feedback was that a Mage started having trouble around 40 and from there you really needed a Paladin or Warrior. A Bear Druid could maybe also work though I don't know if anyone has actually boosted to cap with a Bear.

    Edit: Mages using blizzard-kiting can actually farm all the way to cap (though the new 30 instance reset limit affects 1-pull strategies).
    Last edited by nodoze : 06-20-2020 at 12:03 PM

  2. #102

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    Quote Originally Posted by nodoze View Post
    If I recall correctly feedback was that a Mage started having trouble around 40 and from there you really needed a Paladin or Warrior. A Bear Druid could maybe also work though I don't know if anyone has actually boosted to cap with a Bear.
    I wonder what is best to do beyond 40 - levelling the normal way but with the 60 mage to boost dps, or levelling with a full level 40 team. I suppose it depends on how much the 60 cannibalises the exp.

  3. #103

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    Quote Originally Posted by Vivan View Post
    I wonder what is best to do beyond 40 - levelling the normal way but with the 60 mage to boost dps, or levelling with a full level 40 team. I suppose it depends on how much the 60 cannibalises the exp.
    Update 6/20/2020: Note that the below commentary is valid for a single mage boosting via regular tactics (like LoS on a corner and what not) but Mages using obsticles and pathing (like the fountain in SM Cath and the pedestal in Mara) and Blizzard-Kiting and mana regen from low level mobs can do boosting to cap...

    I don't know if anyone has done and posted any direct comparison of the XP at various level breakpoints from Levels 40-60 of a full team vs 4 and a 60.

    I think part of the issue is that the 60 mage couldn't handle the hits from larger pulls such to justify the XP reductions. If I recall correctly one of the folk doing a 60Mage+3Mages+Priest ended up trying to level just 3Mages+Priest as he felt the XP losses with the 60 Mage were no longer worth it after ~40...

    A 60 Paladin or 60 Warrior can survive pulls of larger groups of mobs than a regular party could and with sufficient AoE from the full Party they can kill the huge pulls at least partially offsetting the XP reductions due to having a level 60 in the party. In the end using a 60 Tank (Paladin or Warrior) really trivializes much content with great AoE Aggro so there is something to be said for that even if it ends up being slower than a full party all at the same level.

    If I followed correctly above Scapes was using a 60 Warrior to boost 3 Mages + Shaman but I don't know how high he got nor what XP/hour he was getting in the various instances past SM.

    Without more data the fastest to cap may still be a full AoE team (like 4M+P) going straight to cap by avoiding bosses and just farming XP in instances.

    The only thing likely to be faster would be tag boosting 1 or 2 characters to cap (via Pets tag boosting at the lower levels) and probably the best combo for that for a 5 boxer is 3 Level 60 Hunter Pets+2 alts (if you only need 1 or 2 alts boosted). There have been some phenomenal feedback on this but I am not sure if anyone has done 1-2 alts all the way to cap this way.
    Last edited by nodoze : 07-03-2020 at 11:15 AM

  4. #104

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    Quote Originally Posted by nodoze View Post
    I don't know if anyone has done and posted any direct comparison of the XP at various level breakpoints from Levels 40-60 of a full team vs 4 and a 60.

    I think part of the issue is that the 60 mage couldn't handle the hits from larger pulls such to justify the XP reductions. If I recall correctly one of the folk doing a 60Mage+3Mages+Priest ended up trying to level just 3Mages+Priest as he felt the XP losses with the 60 Mage were no longer worth it after ~40...
    Wait if this is true then my plan on 4 lvl 60 + 1 lvl 40 in BRD Prison spam will be slow?


  5. #105

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    Quote Originally Posted by Diwa View Post
    Wait if this is true then my plan on 4 lvl 60 + 1 lvl 40 in BRD Prison spam will be slow?
    My comments above were when you had a 60 with 4 lower level characters and killing mobs that are grey to your 60 (like in Stockades, SM ,etc).

    Since all the mobs in BRD will be at least green and able to give XP to your 4 60s (were they not already at cap) you may be OK but frankly I am not 100% sure what the XP awarded in that kind of scenario is.

    Petrolsk was working on a twink from at least Level 40-42 in BRD farming HoJ in party with his 4 Level 60 Hunters and I asked him what he was seeing XPwise on his twink. If I see him reply in Discord and not here I will try to remember to post back to this thread.

  6. #106

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    In case it helps Pertrolsk shared some XP numbers from 4 level 60s boosting a Level 42 in BRD:

    - Guzzling Patron: 52XP (+26 Rested bonus, +8 group bonus);
    - Guzzling Patron: 56XP (+28 Rested bonus, +8 group bonus);
    - Guzzling Patron: 62XP (+31 Rested bonus, +9 group bonus);
    - Plugger Spazzring: 216XP (+108 Rested bonus, +31 group bonus);
    - Blackbreath Crony: 192XP (+96 Rested bonus, +28 group bonus);
    - Blackbreath Crony: 192XP (+96 Rested bonus, +28 group bonus);
    - Blackbreath Crony: 192XP (+96 Rested bonus, +28 group bonus);
    - Hurley Blackbreath: 216XP (+108 Rested bonus, +31 group bonus);

  7. #107

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    Quote Originally Posted by nodoze View Post
    In case it helps Pertrolsk shared some XP numbers from 4 level 60s boosting a Level 42 in BRD:

    - Guzzling Patron: 52XP (+26 Rested bonus, +8 group bonus);
    - Guzzling Patron: 56XP (+28 Rested bonus, +8 group bonus);
    - Guzzling Patron: 62XP (+31 Rested bonus, +9 group bonus);
    - Plugger Spazzring: 216XP (+108 Rested bonus, +31 group bonus);
    - Blackbreath Crony: 192XP (+96 Rested bonus, +28 group bonus);
    - Blackbreath Crony: 192XP (+96 Rested bonus, +28 group bonus);
    - Blackbreath Crony: 192XP (+96 Rested bonus, +28 group bonus);
    - Hurley Blackbreath: 216XP (+108 Rested bonus, +31 group bonus);
    so un-rested that would be bad at that level right? Seems like tagging outdoors, out of group someplace would be better
    Currently 5 Boxing 5 Protection Paladins on Whisperwind Alliance
    The Power of Five!!! ( short video )

  8. #108

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    Quote Originally Posted by Lyonheart View Post
    so un-rested that would be bad at that level right? Seems like tagging outdoors, out of group someplace would be better
    I am not sure you could safely do it on a PVP sever but think it likely you would get much more tagging out of group outdoors (though we would have to see actual numbers to be able to fully confirm).

    You also could maybe get more if you were running an instance with a single 60 Tank boosting 4 lower level alts instead of 4 60s boosting a single lower level alt. (edit: or a 60 Mage Blizzard-Kiting mobs for 4 boostees).

    Note that in Pertrolsk's case he isn't running it for XP but rather is running it for a Best in Slot (BiS) drop for his future 59 Twink (who may do 40-49 BGs for a bit).
    Last edited by nodoze : 07-03-2020 at 11:19 AM

  9. #109

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    Found a guy with a good series on how to actually do the boosting (from a mage). Pathing and skill timings is super important for efficient runs, and he goes over them pretty well: https://www.youtube.com/channel/UCva...1iYGSuQ/videos

    Also, it seems that if you really try to boost efficiently (rather than just carrying the party), mages are still very good post 40 - they offset the squishiness by simply never getting hit, with ice block, ice barrier cold snap, frost nova etc:

    https://www.youtube.com/watch?v=RFcAZbYrxL0

    Much harder to pull off than just whaling with a paladin/warrior though.

  10. #110

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    Can someone help me comprehend this?

    "
    -2B) Killing by level 60 Pet(s) of any level mobs can help after the characters to be boosted tag the mobs. Note that there does need to be 2+ alts in the party to be boosted for the XP to scale well. If you don't want to split the XP between the alts you can have one die, release, and sit as a ghost in the grave yard far enough away from where you are killing mobs and all the XP will go to the alive alt."

    Is this saying that a hunter outside of your group can send in the pet, after a party member in the group tags, and then the party will get pull xp as if the hunter pet did not help?

    Thanks for the help!

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