Quote Originally Posted by Apatheist View Post
Paladin is the only healer on alliance side that provides meaningful DPS/mitigation buffs for physical DPS classes. Judgement of wisdom is also quite useful for hunters.

Otherwise, probably druid for fast boss runs using stealth and feign death. Though, since in classic it seems you don't enter combat with mobs automatically when your party members engage, I wonder if you could just pull mobs using standard hunter tricks, run your team past and park it around a corner then feign on the hunter to reset the mobs without even needing stealth? Might be possible.
ill take Kings any day of the week for hunters, even BoM over BoW... hunters in a multibox will never ever ever go oom if you do it right. At least in 5man dungeons. It’s literally send pets (birds with screech) into a group of mob. Interact with target on hunters, and boom... hunters are now at max now range. Autoshotting a mob that has 4pets on it. The screech means healer never rips Agro unless you get a random additional mob. Then all you are doing is Multi-Shot or aimed shot every 6 or so seconds. And even if you oom. It doesn’t matter. 12 auto shots kill most elites that are at relative levels to you. So that’s only 3 auto shots from your slaves, circa (9 seconds) Sometimes I let the hunters auto shot the first mob, and the last mob in a group of 4+ enemies just so I can chain pull.

also feign death gets resisted, like a lot. A lot more than it actually should. I wouldn’t recommend a Druid for that reason alone. If ally paladin. If horde shaman.
Other wise your going to be running a lot of dead hunters back tothe instance instead of teasing