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    Quote Originally Posted by SonyEQ View Post
    I think with the 8 mages I think I'm may be envisioning unrealistically that I'm going to blink into a giant zerg force of 100 people and turn the tide of the battle by wiping out 50% of their raid force in a few GCD"s with Arcane Explosion spam. Maybe it would not be that hard for them to prevent me from doing it.

    The shaman or lock teams sound dominant in smaller battles, but just as effective in the large scale fights because of how long it takes to apply dots and the target limitations and cool down on chain lightning.
    Therein is the problem. You have no way to group people. Which means you'd need to be an ambush predator at like a chokepoint.

    I think in general, mages are a very edge case class. In a few situations, they will absolutely massacre people, but in most situations they would just get picked apart without a not insignificant level of third party support (group of friends keeping you alive). Soul Link locks on the other hand, are just stupidly tanky, and can throw out dot mayhem.

    Also, remember that shadowbolts hit really hard. So you don't just need to dot. You could dot, and then if someone is proving difficult. Shadowbolt spike them.

    Quote Originally Posted by nodoze View Post
    If they are grouped up you certainly can wipe anyone in your AoE (except for Paladins that bubble).

    It is hard to stop because you are the initiator and if you have things macro'ed you pop a limited invulnerability potion (so no physical attacks can hurt/stop you for 6 seconds) and you blink in and insta-cast wiping pretty much everything in your path. I don't think that protects you from Magic attacks so in theory Mages in your path can try to instant cast AoE as well to counter (or Locks AoEing might kill you) but at most I think they can kill you and not stop at least 1 insta-cast of which 8 should wipe the area (not 100% sure on that)... If you initiate a dive into a large field of the enemy you can clear the area around you but when you are done you will be surrounded and likely killed fast... That doesn't mean it wouldn't be fun and/or turn the tide...

    In PVP games like Archeage the opposing side could stop this type of tactic by putting up a "long rectangular spell wall" on demand (and even chain them) but I don't know of anything in Classic Warcraft that can do that.

    In some games you could do a "sucking implosion spell/ability" to pull in more people than just those already grouped but I don't know of anything in Classic WoW to do that either so the tactic is what it is and you can only get what the field presents you... An aggressive play that you can use when the opportunity presents... For example, it would be very painful for an enemy raid being stupid enough to group 40 people right outside the portal of their instance before going in.

    Another thing Mages also have are the "one shot combo" on a 3 minute timer which means you could pretty much kill any 8 characters in one hit every 3 minutes (if your team is alive)... That being said even regular spells cast by 8 Mages or Warlocks should pretty much kill anything anyway...
    Yea, my guild built around vacuum abilities in Warhammer Online, and Archage. We had some hilarious videos from archage, pulling in 30-40 people, and then just instantly killing them all with a single group in Archage. Nothing really exists like that in WoW, and for good reason. Abilities like that are so hilariously broken. As fun as it is to build a dedicated lean pull+pbaoe type group for open world zerg farming, it's just broken, and then when all the casuals get tired of being abused by your 8 man group, or whatever size the groups are, they all reroll and then suddenly the entire pvp scene is pulls and aoe.

    Quote Originally Posted by Purpleflavor View Post
    10 shaman
    you can one shot with instant shocks
    you can drop 10 grounding totems
    you can stagger tremors
    What's that? a warrior charged in? Well lightning shield is going to destroy him along with fire totems. flametongue.
    Longest casting range i believe with lightning.
    heals. CHAIN heals
    aoe poison/disease cleanse
    you can purge a guys soul at this rate

    ect
    ect


    I mean yah, uh yah
    10 Hunters would be hilarious. You could farm entire groups from outside of any engagement range with 10 pets. Then close the distance and throw out a volley of multishot, and gib some people, then back out.

    I've often wondered if you could simulate jump kiting with isboxer. A 3 step macro you'd need to spam. Step 1, jump, step 2, IWT+ability, step 3, follow. The idea being, mid air they turn to IWT, fire off the ability, and then land and resume following. I've seriously theorized it for the better part of a decade, but I've never actually tried to do it.

    I guess it comes down to, will a character change its facing midair with IWT?
    Last edited by MiRai : 10-25-2019 at 07:26 PM Reason: Merged - Use Multi-Quote

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