Close
Showing results 1 to 10 of 228

Threaded View

  1. #11

    Default

    Quote Originally Posted by Swydi View Post
    Of course you don't blow all the rage at the end of a fight on the last lone mob if the rage can benefit more on the next fight. The faster you kill things mid fight, the less hits you receive and that means you have to heal less which saves mana.
    But just as well as hamstring "generating" rage through WF so does execute. 5 hamstrings on average for extra windfury attack is in fact negative rage
    Pooling rage for next pack just means slower clear on current pack, personally I keep the momentum up with the rage from charge + AA which is enough to get SS. If you save just enough rage for SS after charge you essentially get extra +3% crit chance for the auto attack. If you straight up intercept to the next pack you lose 10 rage for the same thing that would have grant you 15-21 rage depending on talents
    Execute can proc windfury, but due to spell batching it spends the rage earned from the windfury proc, but doesnt count that extra rage earned from windfury towards the executes final damage, again due to spell batching. So essentially the windfury rage is wasted and lost and you'll have zero rage after Executing.

    If a straggler is at <20% im going to kill it with 1 group hit regardless of ability. I'd rather not dump my rage to 0.

    Hamstring spam was extremely common in vanilla, especially for top dps 2hand Arms/fury warriors. It procs both windfury and Flurry, and helped generate rage for BT/MS and whirlwinding on cooldown. Also, the pvp gloves are amazing for horde.
    Last edited by Purpleflavor : 11-12-2019 at 07:43 AM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •