
Originally Posted by
Swydi
Of course you don't blow all the rage at the end of a fight on the last lone mob if the rage can benefit more on the next fight. The faster you kill things mid fight, the less hits you receive and that means you have to heal less which saves mana.
But just as well as hamstring "generating" rage through WF so does execute. 5 hamstrings on average for extra windfury attack is in fact negative rage
Pooling rage for next pack just means slower clear on current pack, personally I keep the momentum up with the rage from charge + AA which is enough to get SS. If you save just enough rage for SS after charge you essentially get extra +3% crit chance for the auto attack. If you straight up intercept to the next pack you lose 10 rage for the same thing that would have grant you 15-21 rage depending on talents
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