Quote Originally Posted by Kruschpakx4 View Post
is your fury constantly lower on overall dungeon fights? Because I would also expect the fury to be lower in dps overall but higher on bosses (in average when you ignore who has aggro/wf procc ect). For dungeons sweeping strikes and a stronger whirlwind damage should outperform fury dps in overall damage so unless you struggle on bosses I would assume arms warriors are faster in clearing...maybe not in dire maul where you fight packs of 2-3 mobs but I havent tried yet.

Also regarding dw fury, I noticed in my guild (solo raiding) the ms warriors keep up with fury damage on bosses, part of the reason is probably that dw fury needs stuff like edgemaster handguards because you have more % of white hit damage and thus more glancing, the other reason is likely to be the use of heroic strikes, since you get rage spikes really fast especially with flurry axe/wf you should make use of heroic strike else its wasted potential...and then you might just aswell play arms since basically never need heroic strike unless you get aggro. Even though Im tempted to try out fury with deep woods/flurry as I got already 3/2, Im afraid when you multibox that you cant really play it that well to go beyond arms dps.
It's a bit hard to say, because whoever get initial aggro does most damage on trash packs, but I now have
316m combat logged for Overall Damage all of it in UBRS Rend runs

I pretty much draw the same conclusion as you, fury warrs need more management since the warrior will sometimes sit at 100% rage and not have anything to do but wait for execute.
And making a castsequence or the like with heroic strike in there will be even worse damage I think.
If I planned to raid on the warriors which seems unlikely I would try out fury more, but I think i'll stick to arms for now.