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  1. #1

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    Quote Originally Posted by myrsnipe View Post
    When it comes to healer + 4x Warriors it’s clear that horde come out on top with a shaman healer, windfury and chain heal are excellent for the party composition. If one were to try this as alliance, which healer synergies the best? I would imagine paladin as they can boost the dps of the team
    Multiple people ran 3Warriors+2Paladin (all in melee range attacking all the time) for dual buffs/auras/seals/judgements and lots of fast heals. A big benefit of this was for to have redundant healers/cleansers for PVP but in PVE dungeons there were lots of times that I felt like had I only had 1 Paladin my team would have gone down either to not enough heals per second &/or going OOM. That being said, once the warriors & paladin were well geared, likely 4 Warriors+1Paladin for PVE would be better.

    If you are going to only have 1 healer from the get go leveling up to cap and at cap I would think Priest would be better from a standpoint of having some AoE heal options and some instant heals though I think Merc said he had problems at times with Priest healing aggro.

  2. #2

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    I've started a small 4x warrior, 1x shaman group. Piloting from the shamans perspective. I briefly played around with the pro isboxer setup. But realistically you should be able to just do this with 4 buttons (single dps macro, aoe macro, taunt, bloodrage).

    Any chance warrior runner could post macros?

    Here is what use ATM.

    /cast [stance:1, nocombat] Charge, Bloodrage
    /castsequence Battle Shout, Rend, Heroic strike, Heroic strike, Heroic strike
    /cast Overpower
    /startattack
    /castsequence [combat] reset=combat Demoralizing Shout, Thunder Clap, Cleave, Cleave, Cleave
    /startattack

  3. #3

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    Quote Originally Posted by onsit View Post
    I've started a small 4x warrior, 1x shaman group. Piloting from the shamans perspective. I briefly played around with the pro isboxer setup. But realistically you should be able to just do this with 4 buttons (single dps macro, aoe macro, taunt, bloodrage).

    Any chance warrior runner could post macros?

    Here is what use ATM.
    I use a spambar/pro setup or whatever it's called, bloodrage is in there with [combat], same with whirlwind so I don't have them using whirlwind on nothing.

    Charge + Sweeping macro also in the spambar this is the one for aoe, one for single is just without Sweeping strikes pretty much, could put in rend if you wanted to instead.
    /cast [stance:3, nocombat] Battle Stance; [stance:3, combat] Intercept
    /castsequence [stance:1, nocombat] reset=combat Charge, Sweeping Strikes; [combat] reset=combat Sweeping Strikes, Berserker Stance

  4. #4

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    Quote Originally Posted by Quiding View Post
    I use a spambar/pro setup or whatever it's called, bloodrage is in there with [combat], same with whirlwind so I don't have them using whirlwind on nothing.

    Charge + Sweeping macro also in the spambar this is the one for aoe, one for single is just without Sweeping strikes pretty much, could put in rend if you wanted to instead.
    Mind sharing more of the macros you use?


    Also did you take advantage of the recent fix for melee via https://www.dual-boxing.com/threads/...unaway-problem - this was a game changer in dungeons like WC, where without it you'd fall off the cliffs.

  5. #5

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    Quote Originally Posted by onsit View Post
    Mind sharing more of the macros you use?


    Also did you take advantage of the recent fix for melee via https://www.dual-boxing.com/threads/...unaway-problem - this was a game changer in dungeons like WC, where without it you'd fall off the cliffs.
    The macro I posted is pretty much the only real macro I use, rest is just a /cast [combat] Bloodrage the same with whirlwind, I don't have anything special for Mortal Strike or Bloodthirst.
    And yes I am using the fix playing around with putting a timer on it so the movement isn't impaired as much.

  6. #6

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    Quote Originally Posted by onsit View Post
    I've started a small 4x warrior, 1x shaman group. Piloting from the shamans perspective. I briefly played around with the pro isboxer setup. But realistically you should be able to just do this with 4 buttons (single dps macro, aoe macro, taunt, bloodrage).

    Any chance warrior runner could post macros?

    Here is what use ATM.
    What level are you? do you have windfury yet? if so than
    (horde only)
    For leveling, drop those heroic strikes and fill in with hamstring or sunder. use a separate key for those rare rare times you have 80% rage to heroic strike.

    Put a combat reset on your shouts and a target reset for your rend. No need to shout so often unless you're using it on a tank.
    Also get rid of thunderclap it's terrible unless you have a dedicated tank running it.

    Your second aoe macro isnt bad for pre-Sweeping strikes, but change it to something closer to this for now. Make sure you allow the first melee auto attack to hit after charging in before mashing this macro.

    /castsequence [combat] reset=combat Demoralizing Shout, Null
    /Cast Cleave
    /cast Overpower
    /startattack
    Last edited by Purpleflavor : 11-09-2019 at 10:58 PM

  7. #7

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    Quote Originally Posted by Purpleflavor View Post
    What level are you? do you have windfury yet? if so than
    (horde only)
    For leveling, drop those heroic strikes and fill in with hamstring or sunder. use a separate key for those rare rare times you have 80% rage to heroic strike.

    Put a combat reset on your shouts and a target reset for your rend. No need to shout so often unless you're using it on a tank.
    Also get rid of thunderclap it's terrible unless you have a dedicated tank running it.

    Your second aoe macro isnt bad for pre-Sweeping strikes, but change it to something closer to this for now. Make sure you allow the first melee auto attack to hit after charging in before mashing this macro.

    /castsequence [combat] reset=combat Demoralizing Shout, Null
    /Cast Cleave
    /cast Overpower
    /startattack
    Get the mod smartbuff. Bind it to a key, put that key into your dps rotation. It will pretty reliably throw your battleshout up in combat whenever it falls off.

  8. #8

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    Quote Originally Posted by Mercbeast View Post
    Get the mod smartbuff. Bind it to a key, put that key into your dps rotation. It will pretty reliably throw your battleshout up in combat whenever it falls off.
    Oh i run a different macro setup (a lot more manual than sequential) than what i suggested he alter his too, but i really like that addon after checking it out. I could really use it on my other caster teams too, thanks for the suggestion definitely gonna use it.
    Last edited by Purpleflavor : 11-11-2019 at 04:33 AM

  9. #9

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    Quote Originally Posted by nodoze View Post
    Multiple people ran 3Warriors+2Paladin (all in melee range attacking all the time) for dual buffs/auras/seals/judgements and lots of fast heals. A big benefit of this was for to have redundant healers/cleansers for PVP but in PVE dungeons there were lots of times that I felt like had I only had 1 Paladin my team would have gone down either to not enough heals per second &/or going OOM. That being said, once the warriors & paladin were well geared, likely 4 Warriors+1Paladin for PVE would be better.

    If you are going to only have 1 healer from the get go leveling up to cap and at cap I would think Priest would be better from a standpoint of having some AoE heal options and some instant heals though I think Merc said he had problems at times with Priest healing aggro.

    Still, I think 2 paladins are bis for 3 warriors insteads 4x warr/paladin. Why? What if your paladin gets sheeped? other pala will insta dispell him? Kings plus might plus Battle shout is incredible ap plus stamina. Ideally, priest pala is best setup due to increased stamina for warriors plus double dispell but 2x pala is also insane.
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  10. #10

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    Quote Originally Posted by Peregrine View Post
    Quote Originally Posted by nodoze View Post
    Multiple people ran 3Warriors+2Paladin (all in melee range attacking all the time) for dual buffs/auras/seals/judgements and lots of fast heals. A big benefit of this was for to have redundant healers/cleansers for PVP but in PVE dungeons there were lots of times that I felt like had I only had 1 Paladin my team would have gone down either to not enough heals per second &/or going OOM. That being said, once the warriors & paladin were well geared, likely 4 Warriors+1Paladin for PVE would be better.

    If you are going to only have 1 healer from the get go leveling up to cap and at cap I would think Priest would be better from a standpoint of having some AoE heal options and some instant heals though I think Merc said he had problems at times with Priest healing aggro.

    Still, I think 2 paladins are bis for 3 warriors insteads 4x warr/paladin. Why? What if your paladin gets sheeped? other pala will insta dispell him? Kings plus might plus Battle shout is incredible ap plus stamina. Ideally, priest pala is best setup due to increased stamina for warriors plus double dispell but 2x pala is also insane.
    My comments that 4Warriors+1Paladin being fine once they are well geared was for PVE. In PVE if you are fighting mobs that will sheep the Paladin healer you can keep Blessing of Sacrifice on the Warrior who has aggro and you will be un-sheeped every time the warrior is hit.

    In PVP I would always do 2 Paladins. 2 Paladins can keep 'Blessing of Sacrifice' on each other so you can't just Sheep (or Sap) one and then try to burn the other as it will automatically un-sheep the other (a safeguard in addition to fast cleansing). It is basically like a skull of impending doom you can keep up to empower the pair as much as you need.
    Last edited by nodoze : 11-09-2019 at 04:56 PM

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