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    Quote Originally Posted by Bobstacle View Post
    Great thread! I've been learning so much about the 4 Warriors + 1 Shaman composition from the contributions, so thank you all to those that have contributed.

    One thing I am noticing (and as to be expected) is that DPS Warriors are getting beat up pretty badly by some of the harder hitting end game bosses and mobs. Also, there is game of whack-a-mole going on from the healing perspective as threat is bounced around - looks a little stressful. So I was curious if anyone has tried to roll with one Warrior being protection spec in order to bring a little order to the chaos? If anyone has tried this, can you tell us about the upsides/downsides to doing so?

    Thanks much!
    There has been lots of discussions about this and the general consensus is that you don't want to funnel all the damage to a protection warrior as it starves your group of rage as rage generation is based on both outgoing DPS and incoming damage and Protection warriors are lower tier on both...

    Most folk have gone with all or mainly Arms Warriors leveraging sweeping strikes for packs and just letting the aggro ping-pong or go wherever it goes.

    Horde has as advantage as Chain Heal can help multiple targets and in general the totems are really good.

    On the Alliance side some folk have gone with 3 Warriors+2Paladins (in melee range) and the extra healing output can be very helpful for PVE (especially without Chain Heal) and for PVP having duo healers is also deemed very wise. Once gear levels get really strong likely dropping down to 1 Paladin for PVE would be fine.

    Some of the higher incoming damage may be due to some folk prioritizing Mail or even Leather pieces over Plate if the DPS output was/is higher on the non-plate pieces. If the DPS stats/benefits are anywhere close I would recommend Plate at least until you are confident on your team's survivability. If over time you are sure you aren't in danger of losing your warriors then swapping out for higher DPS pieces with less mitigation can make sense to help speed up runs.
    Last edited by nodoze : 11-04-2019 at 09:50 PM

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