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  1. #111

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    Quote Originally Posted by Swydi View Post
    I have full prebis, exluding 2 slots, fury warrior doing less damage than the arms warriors. I specced him arms last week and now he alone is doing 30% overall damage.

    SS is 5 extra attacks for 30 rage. Cleave is 1 extra attack for 20 + whatever you don't generate. WW is 4 extra attacks for 25 rage. At my gear level MS does more damage than BT. There is nothing that compaires to arms right now in 5 man dungeons without world buffs. The only thing fury warriors have over arms is the flurry talent, which on it's own isn't enough to do better than arms. There is also death wish, which I consider game changer but only in raids, overall clear speed is more important than shaving 30% from boss fights.

    I am saying that you have really lazy setup which doesn't utilize SS well enough or really fast weapon(s) which don't synergize with MS/SS( /WW is available as fury too)
    Yea, and I am saying I have a lazy setup. I'm not seeing your point.

    Edit: I've done the whole Charge > SS > WW combo. I don't really see much of a difference between that and Charge > WW > BT considering most trash die fast enough to where it doesn't really matter.

    I'm using 4x Waveslicers atm if that affects your decision making process at all. If the jump from those to Dreadforge Retaliators makes arms that much better, I'll be glad to make the switch.

    With my gear arms is literally the same as fury as far as dps goes. Fury is braindead easy to play. The choice isn't that hard for me.
    Last edited by strokes : 11-11-2019 at 04:57 PM

  2. #112
    Rated Arena Member Kruschpakx4's Avatar
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    Ill try the 2h fury perhaps in 1-2 days then to check, right now I'm between 25 and 28 minutes for a strat living run (through backdoor with the unforgiven)...Ill compare then

  3. #113

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    dont Execute runners. just spam hamstring on them. (horde only)

  4. #114

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    Quote Originally Posted by Purpleflavor View Post
    dont Execute runners. just spam hamstring on them. (horde only)
    Execute is highest damage ability per rage and time spent. If you execute with too many warriors then the value goes down, but I would still use execute on all warriors than do hamstring

  5. #115

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    Quote Originally Posted by Swydi View Post
    Execute is highest damage ability per rage and time spent. If you execute with too many warriors then the value goes down, but I would still use execute on all warriors than do hamstring

    You blow all of your rage for something that will die in one hit. Now you have zero for the next pack. Hamstring can proc windfury and actually build rage while stopping the mob from running.

    Execute is for bosses and pvp. Save that rage for faster clear speeds.

  6. #116

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    Quote Originally Posted by Purpleflavor View Post
    You blow all of your rage for something that will die in one hit. Now you have zero for the next pack. Hamstring can proc windfury and actually build rage while stopping the mob from running.

    Execute is for bosses and pvp. Save that rage for faster clear speeds.
    Of course you don't blow all the rage at the end of a fight on the last lone mob if the rage can benefit more on the next fight. The faster you kill things mid fight, the less hits you receive and that means you have to heal less which saves mana.
    But just as well as hamstring "generating" rage through WF so does execute. 5 hamstrings on average for extra windfury attack is in fact negative rage
    Pooling rage for next pack just means slower clear on current pack, personally I keep the momentum up with the rage from charge + AA which is enough to get SS. If you save just enough rage for SS after charge you essentially get extra +3% crit chance for the auto attack. If you straight up intercept to the next pack you lose 10 rage for the same thing that would have grant you 15-21 rage depending on talents

  7. #117

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    Quote Originally Posted by Swydi View Post
    Of course you don't blow all the rage at the end of a fight on the last lone mob if the rage can benefit more on the next fight. The faster you kill things mid fight, the less hits you receive and that means you have to heal less which saves mana.
    But just as well as hamstring "generating" rage through WF so does execute. 5 hamstrings on average for extra windfury attack is in fact negative rage
    Pooling rage for next pack just means slower clear on current pack, personally I keep the momentum up with the rage from charge + AA which is enough to get SS. If you save just enough rage for SS after charge you essentially get extra +3% crit chance for the auto attack. If you straight up intercept to the next pack you lose 10 rage for the same thing that would have grant you 15-21 rage depending on talents
    Execute can proc windfury, but due to spell batching it spends the rage earned from the windfury proc, but doesnt count that extra rage earned from windfury towards the executes final damage, again due to spell batching. So essentially the windfury rage is wasted and lost and you'll have zero rage after Executing.

    If a straggler is at <20% im going to kill it with 1 group hit regardless of ability. I'd rather not dump my rage to 0.

    Hamstring spam was extremely common in vanilla, especially for top dps 2hand Arms/fury warriors. It procs both windfury and Flurry, and helped generate rage for BT/MS and whirlwinding on cooldown. Also, the pvp gloves are amazing for horde.
    Last edited by Purpleflavor : 11-12-2019 at 07:43 AM

  8. #118

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    Quote Originally Posted by Purpleflavor View Post
    Execute can proc windfury, but due to spell batching it spends the rage earned from the windfury proc, but doesnt count that extra rage earned from windfury towards the executes final damage, again due to spell batching. So essentially the windfury rage is wasted and lost and you'll have zero rage after Executing.

    If a straggler is at <20% im going to kill it with 1 group hit regardless of ability. I'd rather not dump my rage to 0.

    Hamstring spam was extremely common in vanilla, especially for top dps 2hand Arms/fury warriors. It procs both windfury and Flurry, and helped generate rage for BT/MS and whirlwinding on cooldown. Also, the pvp gloves are amazing for horde.
    Alright. One warriors execute is just 1/4 of the total rage pool tho, saves time by not having to wait for auto attacks and or hamstring WF procs. If hamstring pushes BT/MS/WW off by one GCD it wasnt worth it either.

    But hamstring isn't generating any rage if you actually test it. Maybe with both ZG neck and pvp gloves it could be positive rage but just barely. Normal white hits are generating 12-16 rage with my best geared warrior, I doubt +300 AP from windfury proc brings it up to even 20 rage average. But yes it does proc flurry and deep wounds.

  9. #119
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Swydi View Post
    Alright. One warriors execute is just 1/4 of the total rage pool tho, saves time by not having to wait for auto attacks and or hamstring WF procs.
    Are you guys really getting this granular, choosing single warriors to do things for single mobs at the end of a pack? Or are you talking about some sort of round-robin Execute thing? I'm sure I am missing something, here.
    Now playing: WoW (Garona)

  10. #120

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    Quote Originally Posted by Ughmahedhurtz View Post
    Are you guys really getting this granular, choosing single warriors to do things for single mobs at the end of a pack? Or are you talking about some sort of round-robin Execute thing? I'm sure I am missing something, here.
    I have click bar with even this available to use. But that isn't good enough for me, because I am already targeting mobs with mouse so I cant execute - target next mob - execute fast enough.
    I currently use ISBoxer stepped setup with delays... don't like it eithrr but that is currently the best setup I can think of. I cant be arsed for individual keybinds just to be a tad more efficient

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