There haven't been 5-man dungeon sets for a very long time, at least not like back in TBC, which, I agree, were nice and gave players something to work toward. However, that doesn't mean that there's not stuff to do for those who don't wish to raid, yet still want something to keep them occupied, since dungeons these days have an infinitely-increasing difficulty to them, which go: Normal < Heroic < Mythic < Mythic+. Do be warned, though, that, for the past few expansions, some dungeons have sometimes felt like mini-raids, and a Mythic+ 5-man dungeon, after a certain point, can become much more difficult than an "easy" raid—obviously barring any mechanics that require more than one tank/healer role present in the group.
Mercurio and SerScruffington have both been successful at pushing high-level keys this expansion, and a few others have also shared their teams pushing into the 4-8 range with varying compositions, in the Movies sub-forum.
Also, I moved this thread back into the main forum, since it technically falls under general discussion of the game, and I don't think it's too far off topic to warrant placing it elsewhere.
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