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I have 3 different specs for my Mages for PVE purposes. They're kind of custom built for how I play. It makes dungeons super easy and fun, but for PVP...not so much. 1 Mage is arc/fire, which does the most damage and generates the most threat, so I can easily heal, salvation or BoP him, because if anyone picks up aggro, it's him. The other 2 mages are arc/frost. One mage is more arcane, the other is more frost, with the frost mage built as my solo skinner/herber, so it has all the kiting talents. All 3 Mages have the stun talent, which is so overpowered in dungeons.
Like I said it's great for PVE, but for higher level PVP opponents they're all sitting ducks. I'm going to have to retalent, and rekeybind my whole team, because now that I'm having to go into the higher level zones, the ganking is out of hand.
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