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  1. #4

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    Quote Originally Posted by Apatheist View Post
    On any character with ground targeted skills I usually set camera view 5 to top down and then macro it into their GTAE skill. This way as long as your characters are all close to each other and facing the same direction you can pretty consistently click the same area. No channeling prevents you from beginning another channel early and wasting mana and the "!" keeps the ground targeting reticle toggled on even if you click repeatedly.

    That being said, you can actually just dispel the fire aura off the scarlet wizards with your priest and do more damage with arcane explosion/hellfire.

    Code:
    /cast [nochanneling] !Blizzard
    /Script SetView(5); SetView(5) 
    /Script SetView(5); SetView(5)
    Thanks for the tip - I actually haven't had issues targeting the same area as long as I refresh the camera angle (calling setview) before the pull which I always do when I hit my "follow" key anyway.

    I don't actually click anything with the mouse on the minions - I have "X" (key down) configured to enable broadcasting and "X" (key up) configured to send a mouse click to the same location on the minions, that I target on my main screen. So while "X" is held held, the reticle on the minion screen will be on the same relative location as the mouse on my main screen and when released, the spell will fire.

    About the wizards, my concern hasn't been the fire aura as much as the fact that they cast Arcane Explosion when the team is in range. Do you know of any way to prevent that?

    That being said, I've actually come to prefer this method of AE'ing - at least for SM, because it uses less mana. After the demo-hotfix, I find that I spend almost as much time accumulating threat as actually doing damage and while the pack takes a bit longer to kill, that is offset by the less time I will be spend drinking after, so it feels pretty even. Also, there are no runners to deal with :-)

    All in all, I think I prefer this method for Cathedral - but the flexibility of being able to run around while AEing and not worry about positioning and camera angles might make Arcane Explosion the better choice eventually.
    Last edited by Fuzzyboy : 09-30-2019 at 01:05 AM
    Classic - Pyrewood Village, Horde, EU

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