Close
Showing results 1 to 10 of 13

Thread: LLLLP Question

Hybrid View

  1. #1

    Default

    This guy almost managed to do Rend solo (10 man boss) but aggro is a huge issue and mobs keep attacking the priest or warlock https://www.twitch.tv/videos/4835261...ives&sort=time

    You are limited to 4 mob pulls where 1 Voidwalker can tank a single mob, since if you have to spam healing with your priest he will pull aggro and die in 50+ dungeons. In lower level dungeons you can get away with bigger pulls.

    A paladin would greatly help in this case, you could easily 5 man in to the end with a pala tank and Voidwalker offtanks
    A druid tank would also be a good choice since he can keep threat on 3 mobs by just spamming swipe, and he can easily pull with Faerie Fire and Taunt mobs, plus he can Hibernate Dragonkin which will help you a lot in the hardest instance.

    because Swipe deals the same threat as Consecration but only on 3 targets (and it doesnt scale with gear) he is the inferior choice in lower level dungeons where you can pull multiple packs, but on boss fights you will never lose aggro since Maul is by far the best single target tanking ability, with feral talents you will hold aggro in healing gear.

    Then again Soul Link warlocks are able to tank lower level mobs so that is not much of an issue.
    Last edited by Madsage : 09-26-2019 at 07:54 AM

  2. #2

    Default

    Quote Originally Posted by Madsage View Post
    This guy almost managed to do Rend solo (10 man boss) but aggro is a huge issue and mobs keep attacking the priest or warlock https://www.twitch.tv/videos/4835261...ives&sort=time

    A paladin would greatly help in this case, you could easily 5 man in to the end with a pala tank and Voidwalker offtanks
    A druid tank would also be a good choice since he can keep threat on 3 mobs by just spamming swipe, and he can easily pull with Faerie Fire and Taunt mobs, plus he can Hibernate Dragonkin which will help you a lot in the hardest instance.

    because Swipe deals the same threat as Consecration but only on 3 targets (and it doesnt scale with gear) he is the inferior choice in lower level dungeons where you can pull multiple packs, but on boss fights you will never lose aggro since Maul is by far the best single target tanking ability, with feral talents you can hold aggro in healing gear.
    The other big advantage you get with the Paladin over the Druid is that the Warlocks & Priest can be -30% Threat compared to the VoidWalkers so the VoidWalker's are at least more viable off-Tanks if not fully viable Tanks...
    Last edited by nodoze : 09-26-2019 at 08:20 AM

  3. #3

    Default

    If you have a Paladin you want him to main tank, since Improved Voidwalkers cause 125 threat per second, your casters would have to deal less then 220 dps to not pull aggro, which is equal to shadowbolt spam in green gear

  4. #4

    Default

    Quote Originally Posted by Madsage View Post
    If you have a Paladin you want him to main tank, since Improved Voidwalkers cause 125 threat per second, your casters would have to deal less then 220 dps to not pull aggro, which is equal to shadowbolt spam in green gear
    Agreed though the point is that the voids (& main tank) will hold better due to 30% less Threat from your DPS. Retribution Aura will give even more Threat headroom (over that flat 30%) to the main tank and off-tanks to a team of Locks with a Paladin...
    Last edited by nodoze : 09-26-2019 at 09:02 AM

  5. #5

    Default

    I feel like most bosses could be killed by just positioning 4 SL warlocks around a room, sending your voidwalkers while you DoT the target and then just going ham with shadowbolts. Your pets will lose agro after a shadowbolt but a priest should be able to keep up with one warlock taking damage and your warlocks should do enough damage to kill the boss before it kills any of your characters.

    If you watch the video of the guy trying to solo Rend, he spends a lot of time taking cleaves and not casting. Boss would have died if he had split his characters and just straight nuked from the start.

    If you plan for this in advance and build a lot of high stamina/armor items (like the ironweave set) it could be quite effective. I imagine you could make a warlock more than tanky enough in dungeon gear to survive Rend's melee attacks with a single healer. Even in regular gear with 40% physical reduction and a stoneshield potion you'd probably be fine.
    Last edited by Apatheist : 09-26-2019 at 10:13 AM

  6. #6

    Default

    The problem with nuking the boss is that your priest will pull aggro, since the warlock taking damage will get interrupted and generate less threat then the priest, you need a buff like blessing of kings or a proper tank unless you want to torture yourself every time you do a dungeon.

    If I were to run with 4 warlocks and a priest I would Sacrifice my pet and resummon him for 10% damage reduction, use PWS on tanking warlock and once his health drops use healing potion and Healthstone to generate as much threat before the priest starts to heal, I can see it being doable that way.

    Or actually having warlocks spam searing pain will make sure that a priest cant pull aggro.
    Last edited by Madsage : 09-26-2019 at 11:20 AM

  7. #7

    Default

    Quote Originally Posted by Madsage View Post
    The problem with nuking the boss is that your priest will pull aggro, since the warlock taking damage will get interrupted and generate less threat then the priest.
    If you spread them out and nuke the boss will bounce between whichever warlock currently has the highest threat. It doesn't matter if one of them gets interrupted. In fact, it will reduce the damage you take since the boss then has to switch targets and travel to another warlock when it exceeds the interrupted warlocks threat.

    A priest will never cause as much threat as a warlock spamming shadowbolt no matter how much it heals.
    Last edited by Apatheist : 09-26-2019 at 03:52 PM

  8. #8

    Default

    could maybe round robin searing pain and have him chase each lock to the far corners of the room. or just have your rotation incorporate searing pain spam on the lock furthest from the boss.

  9. #9

    Default

    Quote Originally Posted by Purpleflavor View Post
    could maybe round robin searing pain and have him chase each lock to the far corners of the room. or just have your rotation incorporate searing pain spam on the lock furthest from the boss.
    If you like driving from the Lock(s) then you could just have ISboxer send different/additional commands to your infocus Lock so that you push threat from that one. You may want to drive with that one anyway if you plan to Kite with it &/or move it farthest away. That could allow you to be more dynamic.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •