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All 5 of my team want the same mail/plate & same weapons and I have not had gear competition issues... I agree that if you are leveling via dungeons that you will run dungeons enough times that you really don't need to worry too much about competing for drops. This is even more the case if you specially are making a group so that you can run dungeons at cap for gold as you will eventually have all the drops you may want and be disenchanting or vendoring bound gear anyway... I really don't think that should be much, if any, of a driving factor when picking a long term team...
Unless you have a compelling reason (like you want to main a different class), and especially if you are new to multiboxing, I would run a more homogeneous ranged group like:
Paladin+Dwarf-Priest+2Warlocks+Mage
That team is a fully capable "Trinity team" (Tank+Healer+DPS) that is also capable of strong no-push-back AoE with up to 2 Pet Tanks (and the best Threat management)... It also has 2 Healers for PVP and the best all around tools out of the box so to speak...
I do agree that warrior+paladin+2mages+warlock is strong and could actually be a stronger PVE tank combo once fully funded & geared but the previous combo starts with everything you need from the get-go yet finishes strong enough and will give you a more forgivable ride along the way. I love Paladin Healers and main a Paladin Healer but a Priest is just easier to heal a group with (especially if you also have pets) so you will have a better Quality of Life (QoL) as a boxer with a Priest as your main healer (and remember the Paladin Tank can sometimes off-heal in emergencies).
edit: If you mentioned Druid up front because you want to main a Druid then I would go with:
DruidTank+Dwarf-Priest+2Warlocks+Mage
Not as optimal but certainly viable...
Last edited by nodoze : 09-26-2019 at 04:05 AM
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