I am currently level 48 with 4 locks+ holy priest; and honestly I would recommend and hybrid mix of mages/locks + priest. I keep soulstone on priest only to counter running back for partial wipes.

The lock pets will only hold threat until the mob starts taking damage. Even 2 dots will break threat. Massive aoe healing will break threat. More voidwalkers does not really make a difference, as they do not much with good healing, as they are quite beefy.

due to the limited threat potential of void tanking, I’ve switched to primarily Nuke damage (shadow bolt). This would work easily mixed with mage nukes, so I see no downside to mixing. For clarification, the nukes do pull threat on the kill target, but that target dies to burst before it matters, then I can switch to the next kill target.

i mainly suggest the hybrid group for the utility both mages and locks bring. I severely miss not having free food/water. Currently after a pull i life tap to full mana, aoe heal to full, then drink on just priest. If food and water were free, I could just sit and eat/ drink on all without expense, and my runs would go faster.


for pvp, I agree dots on targets you’re being swarmed by seem appealing, but I have found 4x hellfire aoe to actually be more effective ( 2 seconds to kill same level ) and that hits everything swarming you, while priest aoe heals. If target is at range: 4x immolate + conflagrate kills same level in 1.5 sec, both hit same time

ive tried all 3 lock specs for pve/ pvp up till 48, and deep destro is def the most effective. Curse of exhaustion on one lock for chasing down pvp targets was nice, but the burst approach has been better