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  1. #1

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    This is the result of a few game mechanics interacting.

    1. Whenever you use /startattack your character will automatically acquire the nearest enemy target.
    2. Whenever you autoattack your character automatically stops following.

    1. Can be avoided by using an assist macro prior to /startattack so that it will always attack what your primary character is attacking, rather than selecting a mob on its own.
    /assist CharacterName
    /startattack

    2. Can be resolved by using interact with target combined with click to move so that your second character will automatically move into melee range of the enemy target it has selected.

    Or you could avoid all of this fuffing around by just downloading ISBoxer that comes preconfigured with assist, follow and interact hotkeys and save yourself a headache.
    Last edited by Apatheist : 09-16-2019 at 03:41 PM

  2. #2
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Apatheist View Post
    1. Can be avoided by using an assist macro prior to /startattack so that it will always attack what your primary character is attacking, rather than selecting a mob on its own.
    /assist CharacterName
    /startattack
    People tend to preface their macros with a /stopmacro command along with one, or more, conditionals (e.g. [@target,noexists]), so that nothing happens if those aren't met. Otherwise, in the above example, both commands will still fire off, and /startattack will still pick up a random target.
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